Adventure RtD: Lurid Fable - [Frozen] - PROGRESS

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ShadowSpectre
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Re: RtD: Lurid Fable - Turn -1

Post by ShadowSpectre »

Go right.
Image
Out for lunch. Return uncertain.

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Re: Adventure RtD: Lurid Fable - Turn 3 - Wow.

Post by White Glint »

Action: Take Left Path.
Current Project(s): Evacé =CFA-44=
Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko
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Re: Adventure RtD: Lurid Fable - Turn 3 - Wow.

Post by TheBlueEcho »

Level Up!
Rayner(TheBlueEcho) gains 60g!
Rayner(TheBlueEcho) gains Augmentation: Backstab!
I'll get sneak next time...
[/size]
Rayner motions with his hands that they should move in groups of 4.


Rayner doesn't talk much.


Go's Right.
Last edited by TheBlueEcho on Sat May 05, 2012 7:42 pm, edited 3 times in total.

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Re: Adventure RtD: Lurid Fable - Turn 3 - Wow.

Post by Spriterkid »

>Go left with the Marksman.
RIP Ed Balls

[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
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Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Post by PureQuestion »

Stats: ATK+6, SCA+6, SPD+1

TAKIN A FOIABALL

[strike]SHOOT DOWN THE WALL.[/strike] Go.... Right.
Leech
Parasite
Alien
Angel
Hell
Demon
Wrath
Signamente -         - Necros -         - Termos        
Omnis

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Re: Adventure RtD: Lurid Fable - Turn 3 - Wow.

Post by Halico »

HP:17/17 |||||||||||||||||
Augmentation:
Sleight [Innate Passive]: +2 to Base EVA and SPD.
Sneak [Active Passive - 3 Levels - lv1]: Cooldown: 8 Turns. When enabled, enemies cannot target you for attacks (you still take damage from group attacks). At the end of each turn, you have a 60%/40%/20% chance of being revealed. Whenever you use an attack or skill that targets an enemy or group of enemies, you are revealed. (revealed = skill is toggled off)

Left
Whee.

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Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Post by [][][][] »

That's four people at the right...
Take Left Side along with the others.
...and four at the left. That should be enough.
There was once something here,
but it's now gone.

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Re: Adventure RtD: Lurid Fable - Turn 3 - Wow.

Post by Halico »

HP:17/17 |||||||||||||||||
Augmentation:
Sleight [Innate Passive]: +2 to Base EVA and SPD.
Sneak [Active Passive - 3 Levels - lv1]: Cooldown: 8 Turns. When enabled, enemies cannot target you for attacks (you still take damage from group attacks). At the end of each turn, you have a 60%/40%/20% chance of being revealed. Whenever you use an attack or skill that targets an enemy or group of enemies, you are revealed. (revealed = skill is toggled off)

Attack(I mean slash) Grim Slime
Whee.

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Re: Adventure RtD: Lurid Fable - Turn 4 - Double Miniboss!

Post by TheBlueEcho »

[/size]
Rayner shoots Psycho Brute!
Last edited by TheBlueEcho on Sun May 06, 2012 8:02 pm, edited 2 times in total.

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Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Post by PureQuestion »

Fireball. Face. Make it happen.
Leech
Parasite
Alien
Angel
Hell
Demon
Wrath
Signamente -         - Necros -         - Termos        
Omnis

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