Damage Rate
Posted: Sun Jul 29, 2012 6:11 pm
Here I explain Damage Rate.
It's something that controls the damage dealt, setting it to = 1 nullifies all damage.
Setting it to = 2 lets it take minor damage, and so on.
But when you set it to something like *-1, it makes the player's damage HEAL the boss.
Hope this helps.
Example:
It's something that controls the damage dealt, setting it to = 1 nullifies all damage.
Setting it to = 2 lets it take minor damage, and so on.
But when you set it to something like *-1, it makes the player's damage HEAL the boss.
Hope this helps.
Example: