Current Version: 20150606beta/20150606beta_patch
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Long, so this summary
- Added a number of decorative parts.
- Try adding subscripts based instruction. ("ADDSUBSCRIPT", "DELSUBSCRIPT")
- Try adding a new object-based instruction. ("EXISTOBJECT", "OBJECTIMAGEFONT", "OBJECTSTRING")
- Try adding a player-related instructions. ("PLAYERSLOT", "PLAYERSLOTLV", "PLAYERPOS", "PLAYERENERGY", "PLAYERSTOCK", "PLAYEREMP", "PLAYERBIND", "PLAYERRESTRAINT")
- Try adding a new instruction. ("SETKILLCOUNT", "EFFECTSCROLL")
- Adding new functions to try. (Peek, strlen)
- Try adding a new system variable. (_penergy, _penergymax, _pstock, _pstockmax, _killcore, _killparts)
- The trial "GETINFO" items that can be obtained by increasing.
- Add settings window scroll to the editor chores.
- Add a chore calculator editor window.
- Extend the ranking of the parts. (1-5 -> 1-9)
- Added a ranking effect. (-1 To 10)
- The Event "to change the ranking shift value of the part," added.
- The Event "to change the ranking of the shift effect" is added.
- The Event "to change the kill count flag" is added.
- The Event "to change the type of collision," added.
- Added players to the event-related changes.
- Flags of the effector (ex1) scroll effect (and 4096) added.
- Flags of the Sword effector (ex1) scroll effect (and 4096) added.
- Added scrolling effect of free-play settings.
- Added a player's ranking player settings.
- Adjust the balance of each player type.
- Other minor bug fixes.
More options including a calculator, parts positioning (from 5 added to to 9) new TRY functions, possibility to hide effectors under parts etcMetarex Master wrote:Okay, I just downloaded the new version.
I see that this one has more decorations/tips and other such parts. Most of them appear to be modifications of the previous plates and stuff, and others appear more ring/gear-like. Is there any other new features that I may not have seen yet?