Re: Nations Under Fire: Game 1, Turn 10
Posted: Wed Aug 27, 2014 11:44 am
Holy shit, a lot happened this turn. So much so that I decided that we needed little explanatory segments as well as the general picture.
In the east, SK initiated a daring plan.
MMX's own orders, however, were to use the drones as suicidal defences; it's just that SK's chopper's movement was higher as well as being on the offensive, giving it the initiative.
However, the drones then hit the chopper. Two separate squads managed to hit it, dealing 1200 damage each... but the explosion radius was such that it also hit all of MMX's units in that area, too.
Meanwhile, in the west, PQ's troops make an attempt to pull back from the town square. Flan's Honour Guard manage to set off a Flashbang squarely in the face of the sniper team, however, hindering their escape.
But in the end, Gammatron stood ominous and imposing. And alive.