All bosses are recommended to be played on level 100.
Power Generator Series Bosses(Discontinued)
Heavily Armed Core:http://www.mediafire.com/?fd6tqgh4g3emgzu It's a pretty simple, 2 phased boss fight, but it's still tough due to the stuff the cannon shoots at you in the first phase and the lasers it shoots at you in the second phase. Requirements: Screen Size:640x480 Area Fixed?:Yes
Armhammer:http://www.mediafire.com/?337gll3n89yifff This one is much more complicated, and much harder than the last boss. This is the first event heavy boss I've created.
Requirments: Screen Size:640x480 Area Fixed?: Yes
Khall: http://mediafire.com/download.php?v5y4k3v640uyuok This boss was heavily inspired by such bosses as Kundali and Eater of Worlds, except this one is not nearly as big as the others. However, this fights a bit differently from the other two.
Screen Size: 640x480 Arena Fixed?: No
Armhammer:http://www.mediafire.com/?337gll3n89yifff This one is much more complicated, and much harder than the last boss. This is the first event heavy boss I've created.
Requirments: Screen Size:640x480 Area Fixed?: Yes
Khall: http://mediafire.com/download.php?v5y4k3v640uyuok This boss was heavily inspired by such bosses as Kundali and Eater of Worlds, except this one is not nearly as big as the others. However, this fights a bit differently from the other two.
Screen Size: 640x480 Arena Fixed?: No
Heavily Armed Core V2
Download: http://www.mediafire.com/view/zyxteb7k8 ... rmedv2.fed
Screenshot: http://s20.postimg.org/4uo8tgcux/screen ... 1397621112
Screen Size: 640x480
Arena Fixed?: No
Description: Not going to lie, I was completely out of ideas when I decided to work on this. But at least it wasn't like the first version where I just stuck a bunch of weapons on a core, added one or two simple events, and called it a day.
No Man's Land(Shortened)
Download: http://www.mediafire.com/view/8cpet1tc2 ... ;Shortened&" onclick="window.open(this.href);return false;#41;.fed
Screenshot: http://s25.postimg.org/aw0uqk4sf/Fraxy_ ... s_Land.png" onclick="window.open(this.href);return false;
Screen Size: 360x480
Arena Fixed?: Yes
Vertical Lock?: Yes
Ship Type: Any
Game Type: Danmaku
Description: My first proper bullet hell boss. It mainly relies on bullets and energy eggs. It uses 16 attacks and has 3 phases(6 phases if you count the final attacks of each phase as separate phases). Originally there was going to be a secret form for this one, but I hit the parts limit. However, there is a surprise for those who manage to beat it without dying. This version of the boss has had its health reduced, so it shouldn't forever to defeat this thing.
Download: http://www.mediafire.com/view/zyxteb7k8 ... rmedv2.fed
Screenshot: http://s20.postimg.org/4uo8tgcux/screen ... 1397621112
Screen Size: 640x480
Arena Fixed?: No
Description: Not going to lie, I was completely out of ideas when I decided to work on this. But at least it wasn't like the first version where I just stuck a bunch of weapons on a core, added one or two simple events, and called it a day.
No Man's Land(Shortened)
Download: http://www.mediafire.com/view/8cpet1tc2 ... ;Shortened&" onclick="window.open(this.href);return false;#41;.fed
Screenshot: http://s25.postimg.org/aw0uqk4sf/Fraxy_ ... s_Land.png" onclick="window.open(this.href);return false;
Screen Size: 360x480
Arena Fixed?: Yes
Vertical Lock?: Yes
Ship Type: Any
Game Type: Danmaku
Description: My first proper bullet hell boss. It mainly relies on bullets and energy eggs. It uses 16 attacks and has 3 phases(6 phases if you count the final attacks of each phase as separate phases). Originally there was going to be a secret form for this one, but I hit the parts limit. However, there is a surprise for those who manage to beat it without dying. This version of the boss has had its health reduced, so it shouldn't forever to defeat this thing.