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Fraxy Version and Discussion

Posted: Sat Jul 09, 2011 12:28 am
by Aquamancia

Re: Fraxy Version and Discussion

Posted: Fri Dec 02, 2011 5:54 pm
by TheBlueEcho
Posting because we should be getting a new version soon. (hopefully before the month is out.)

http://monz.sp.land.to/wp/archives/168/" onclick="window.open(this.href);return false;
http://translate.google.com/translate?h ... s%2F168%2F" onclick="window.open(this.href);return false;

Re: Fraxy Version and Discussion

Posted: Sat Dec 31, 2011 12:35 am
by TheBlueEcho
New version is DELAYED till next year (Nothing Unexpected there).

Expect next year to be just as slow with the updates.

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 1:06 pm
by TheBlueEcho
Hot off the Press! FRAXY v.20120108beta!

Code: Select all

Long, so this summary
- Added a number of decorative parts.
- Try adding subscripts based instruction. ("ADDSUBSCRIPT", "DELSUBSCRIPT")
- Try adding a new object-based instruction. ("EXISTOBJECT", "OBJECTIMAGEFONT", "OBJECTSTRING")
- Try adding a player-related instructions. ("PLAYERSLOT", "PLAYERSLOTLV", "PLAYERPOS", "PLAYERENERGY", "PLAYERSTOCK", "PLAYEREMP", "PLAYERBIND", "PLAYERRESTRAINT")
- Try adding a new instruction. ("SETKILLCOUNT", "EFFECTSCROLL")
- Adding new functions to try. (Peek, strlen)
- Try adding a new system variable. (_penergy, _penergymax, _pstock, _pstockmax, _killcore, _killparts)
- The trial "GETINFO" items that can be obtained by increasing.
- Add settings window scroll to the editor chores.
- Add a chore calculator editor window.
- Extend the ranking of the parts. (1-5 -> 1-9)
- Added a ranking effect. (-1 To 10)
- The Event "to change the ranking shift value of the part," added.
- The Event "to change the ranking of the shift effect" is added.
- The Event "to change the kill count flag" is added.
- The Event "to change the type of collision," added.
- Added players to the event-related changes.
- Flags of the effector (ex1) scroll effect (and 4096) added.
- Flags of the Sword effector (ex1) scroll effect (and 4096) added.
- Added scrolling effect of free-play settings.
- Added a player's ranking player settings.
- Adjust the balance of each player type.
- Other minor bug fixes. 

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 2:04 pm
by [][][][]
So far, the new parts in the Editor are mostly deco parts, but they also have new Plate, Ring type, and Tip parts.

There are some that could pass as drones on their own, some which look like vents (Ring type), and even gears!

(awaits a clockwork-styled boss)

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 4:06 pm
by Garoslaw
Time for this baby to experiment!

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 4:12 pm
by Aquamancia
Download link, for those of you who are too lazy to get to the main site.

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 6:16 pm
by Armored Entity
Okay, I just downloaded the new version.

I see that this one has more decorations/tips and other such parts. Most of them appear to be modifications of the previous plates and stuff, and others appear more ring/gear-like. Is there any other new features that I may not have seen yet?

Oh Boy, now I'm gonna have to mod my Neuroi Partsgraphics set so it works with this version now.

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 6:23 pm
by Garoslaw
Metarex Master wrote:Okay, I just downloaded the new version.

I see that this one has more decorations/tips and other such parts. Most of them appear to be modifications of the previous plates and stuff, and others appear more ring/gear-like. Is there any other new features that I may not have seen yet?
More options including a calculator, parts positioning (from 5 added to to 9) new TRY functions, possibility to hide effectors under parts etc

Re: Fraxy Version and Discussion

Posted: Sun Jan 08, 2012 11:35 pm
by TheBlueEcho
Motionscroll Try. Play it NOW.

Edit: I meant Horizon Scroll. But look at both anyway.