BGLOAD failure?
Posted: Wed May 07, 2014 5:41 am
In relation to EREDAR-ENTRY, I've already constructed a shell-Try around it.
Unfortunately, something seems to prevent BGLOAD from working properly.
Whenever I start the TRY, the background doesn't load at all - it instead shows a broken, blurry section of either the original background or the new one, or maybe both.
Which is static, posing problems for the BGSCROLL command.
Here's the codes that I used, lifted out of various TRYs.
For those who are wondering what's the two BGSCROLL commands for, the first one is the initial speed, the second is triggered right after EREDAR-ENTRY activates afterburners and jets off the screen to simulate you chasing it down (the timer is a WAIT command synced with the exact frame of take-off).
So... anything wrong with the code?
Unfortunately, something seems to prevent BGLOAD from working properly.
Whenever I start the TRY, the background doesn't load at all - it instead shows a broken, blurry section of either the original background or the new one, or maybe both.
Which is static, posing problems for the BGSCROLL command.
Here's the codes that I used, lifted out of various TRYs.
Code: Select all
"BUFFER", 32768, 32
"BGLOAD","cloud.bmp",1,1,1000,4,0,255,240
"BGCHANGE",1
"BGFADE", 8,8,8
"BGSCROLL",4000,0,2048,0
"BGSCROLL",8000,200,2048,0
So... anything wrong with the code?