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Quickstage 1st - Sky Assault

Posted: Mon May 28, 2012 6:00 am
by Scionox
Arcade-like stage made in roughly 24 hours for Quickboss contest Redux 6: http://www.fraxyhq.com/forums/viewtopic ... 434#p40434" onclick="window.open(this.href);return false; ^_^ .

Includes custom graphics, scoring system, player weapon and custom player movement speed ^o^!

Download: http://www.mediafire.com/?t2y4wg7u4d1qbhg" onclick="window.open(this.href);return false;
Video:
Requirements:
Fraxy version 20120108beta.

How to install:
1: Simply download zip and unpack it into your fraxy/try directory.
2: Stage should appear in try menu in game under name 'Sky Assault'.
3: Click and play!

Controls:
Mostly standard Fraxy controls, which are changeable through config.exe ^.^ .
What differs:
Boost button now slows ship instead of boosting.
Power bar displayed above player.
Holding boost button charges player weapon at cost of less spread fire while charging, release boost button at needed power bar level to release it(Max bar = max charge)!
Use extra button to release the bomb that will clear the screen from enemy bullets and damage enemies, you have only 2 of these per life and there is slight delay of bomb reloading between uses.

Scoring system:
It's pretty simple: killing enemies raises multiplier which multiplies score that killed enemies give!
Warning, dying or bombing lowers multiplier.
Tip: Killing midboss quickly spawns bonus enemy fighters to help raise your multiplier.

Known bugs:
Player ship speed is buggy near edges of screen due to how hacky custom player movement system is, please avoid getting there whenever possible ^_^; .

Unknown bugs:
Tell me about them o_^!

Special thanks:
The Phantom - help with playtesting.
Leaderboard wrote:1: SPIDER - 28,643,530 - ALL
2: Medako - 9,406,590 - ALL
3: Zaximillian - 1,363,000 - MIDBOSS
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(If you want your score on leaderboard, post replay or video, and i'll add them ^o^)

Re: Quickstage 1st - Sky Assault

Posted: Mon May 28, 2012 5:06 pm
by Armored Entity
Pretty dang good. I see it looks a lot like Ketsui, but more futuristic.

Also, are you still working on Fraxypachi?

Re: Quickstage 1st - Sky Assault

Posted: Mon May 28, 2012 9:03 pm
by Scionox
Armored Entity wrote: Pretty dang good. I see it looks a lot like Ketsui, but more futuristic.
Glad you liked it ^o^!
Armored Entity wrote:
Also, are you still working on Fraxypachi?
Not going to work on clone's projects until i get enough information about them, sorry ^_^; .

Re: Quickstage 1st - Sky Assault

Posted: Tue May 29, 2012 1:48 am
by Armored Entity
Dr. Roboevil wrote:
Armored Entity wrote: Also, are you still working on Fraxypachi?
Not going to work on clone's projects until i get enough information about them, sorry ^_^; .
What? I thought you said that you've played them. What information do you not know about them?

Also I loved the boss. The boss was very Neuroi-esque to me, which I like. Does the boss have a name at all?

Re: Quickstage 1st - Sky Assault

Posted: Thu Jun 28, 2012 11:01 pm
by Scionox
Updated to version 1.01, which fixes a bug that don't saved scores correctly on Game Over, all replays from version 1.00 should be compatible with 1.01 (Thanks to Zaximillian for noticing the bug).

Re: Quickstage 1st - Sky Assault

Posted: Fri Jun 29, 2012 1:17 am
by Halico
Lost to first boss due to bomb delay being a bit too long
I mean the time between bombs there's a gap between it

anyways recorded replays
...
fraxy don't detect replays >_<
so can't send replay