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Re: RtD: The Arks - Return of Albatreos

Posted: Fri May 04, 2012 3:57 am
by Scionox
______________________________
Rusted Dragon
Periods
Internal Condition: 110
External Condition: Red Chip
External Module: Karma Gunstriker, Karma Barrier, Rusted Dragon Options, Ancient Cannon Parts: 2/7
Segment: Path of Courage
Adversary: Albatreos EX - Gate Guard
[
Periods
Internal Condition: 120
Attempt amount: 7
Conditional recursion: 8
Structural state: Arms: Gatling Guns|Head: Psygun|Body: Rocket Launchers
]
______________________________

Process to initiate pattern named after 'Instant Strike' external module use after 'Karma Gunstriker'


Out of character: sorry for taking long to post, had problems figuring out names for values that clone used previously ^_^;

RtD: The Arks - Stunners and a boss overkill'd.

Posted: Fri May 04, 2012 12:56 pm
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
[strike]                                [/strike]
New area accessed.
Three paths available.
System overhaul for new weapon stats.

"Which way do we go?"

Action: Upgrade durability of self [HP increase].
Action: Upgrade combo level of weapon 'Metal Slayer'.
Aila: Um... I think the left one, I'm hear supsicious sounds there.
Alba Laza: Eh, I'll go with what Aila says.
While you upgrade durabillity. (it is now 120)
Combo Level upgraded. (can deal 5 hits.)
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Internal Condition: 110
External Condition: Red Chip
External Module: Karma Gunstriker, Karma Barrier, Rusted Dragon Options, Ancient Cannon Parts: 2/7
Segment: Path of Courage
Adversary: Albatreos EX - Gate Guard
[
Periods
Internal Condition: 120
Attempt amount: 7
Conditional recursion: 8
Structural state: Arms: Gatling Guns|Head: Psygun|Body: Rocket Launchers
]
______________________________

Process to initiate pattern named after 'Instant Strike' external module use after 'Karma Gunstriker'


Out of character: sorry for taking long to post, had problems figuring out names for values that clone used previously ^_^;
Bullseye! (50 damage)
It seems it stunned him, so it cancel'd his attack.
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]
D.O.U.:
D.O.U.: Motorized gun/Rage machine gun/Photon Laser combo on Blazed Baron FF Type
Vector Eagle: Piercing Homing Blaster on Blazed Baron FF Type(due to it's only weapon for now)
Phew, close one, all weapons strike. (200 damage, overkill.)
OVERKILL BONUS: Beam Blade (M Size, Land and Air, Beam Type, might be useful for Vector eagle.
Lily Rain: Eheheh... he almost killed me there...
After she said that, she faints.
Choices
Bring her to Lancerlot
Warp her to Garage for repairs
---
Whew, tons of stuff going on.

Re: RtD: The Arks - The Beginning

Posted: Fri May 04, 2012 1:24 pm
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
[strike]                                [/strike]
All upgrades successful.
Aila chooses left route. Alba Laza follows.
Transmit command [Go to left route] for both units, also go to left route.
Examine 'suspicious sound'.

Re: RtD: The Arks - Stunners and a boss overkill'd.

Posted: Fri May 04, 2012 10:34 pm
by Scionox
______________________________
Rusted Dragon
Periods
Internal Condition: 110
External Condition: Red Chip
External Module: Karma Gunstriker, Karma Barrier, Rusted Dragon Options, Ancient Cannon Parts: 2/7
Segment: Path of Courage
Adversary: Albatreos EX - Gate Guard
[
Periods
Internal Condition: 70
Attempt amount: 7
Conditional recursion: 8
Structural state: Arms: Gatling Guns|Head: Psygun|Body: Rocket Launchers
]
______________________________

Process to initiate pattern named after 'Triple Pattern' external module use after 'Karma Gunstriker'

Re: RtD: The Arks - More Talk

Posted: Fri May 04, 2012 11:42 pm
by Halico

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]
D.O.U.: ...That one was close.
D.O.U.: I'd better bring her to Lancelot to report what happens first.

>Bring her to Lancelot
Vector Eagle: Equip Beam Blade

Re: RtD: The Arks - The Beginning

Posted: Sat May 05, 2012 1:15 am
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
[strike]                                [/strike]
All upgrades successful.
Aila chooses left route. Alba Laza follows.
Transmit command [Go to left route] for both units, also go to left route.
Examine 'suspicious sound'.
While your group is walking, you indentify the sound, gaining info of the unit.

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]
D.O.U.: ...That one was close.
D.O.U.: I'd better bring her to Lancelot to report what happens first.

>Bring her to Lancelot
Vector Eagle: Equip Beam Blade
DOU picks up Lily and goes to Lancerlot, Vector Eagle follows while equipping Beam Blade.
Lancerlot notices you with Lily.
Lancerlot: What happened to her?!
----
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Internal Condition: 110
External Condition: Red Chip
External Module: Karma Gunstriker, Karma Barrier, Rusted Dragon Options, Ancient Cannon Parts: 2/7
Segment: Path of Courage
Adversary: Albatreos EX - Gate Guard
[
Periods
Internal Condition: 70
Attempt amount: 7
Conditional recursion: 8
Structural state: Arms: Gatling Guns|Head: Psygun|Body: Rocket Launchers
]
______________________________

Process to initiate pattern named after 'Triple Pattern' external module use after 'Karma Gunstriker'
2/3 shots hit. (40 damage.)
Albatreos EX: You are NOT gonna stop me!
Albatreos EX uses ALPHA STRIKE! (fires all weapons equipped.)
Half of the shots hit, but blocked by Karma Barrier. (0 damage, barrier takes 5 turns to recharge, in and outside battles, so like, always.)
----
Note: Alarm Sounds usually mean sendings of a distress signal.

Re: RtD: The Arks - More Talk

Posted: Sat May 05, 2012 1:24 am
by Halico

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]
D.O.U.: It appears that Blazed Baron FF Type is trying to kill her.
D.O.U.: Lily Rain is fine though, she just fainted after the battle.

D.O.U. tells Lancelot what happened.
Vector Eagle: Standby

Re: RtD: The Arks - The Beginning

Posted: Sat May 05, 2012 6:05 am
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
Suspicious sound identified as alarm. Possible unit in danger.
"We should get there as fast as possible."
Transmit command to both units [Head to alarm direction], also head to alarm direction.
Attempt upgrade of weapon 'Drum Machinegun'.[/scaps]

Re: RtD: The Arks - Stunners and a boss overkill'd.

Posted: Sat May 05, 2012 12:05 pm
by Scionox
______________________________
Rusted Dragon
Periods
Internal Condition: 110
External Condition: Red Chip
External Module: Karma Gunstriker, Karma Barrier(Stability 0/5), Rusted Dragon Options, Ancient Cannon Parts: 2/7
Segment: Path of Courage
Adversary: Albatreos EX - Gate Guard
[
Periods
Internal Condition: 30
Attempt amount: 7
Conditional recursion: 8
Structural state: Arms: Gatling Guns|Head: Psygun|Body: Rocket Launchers
]
______________________________

Process to initiate pattern named after 'Finalization' external module use after 'Karma Gunstriker'

Re: RtD: The Arks - Ultra Late Update

Posted: Sun May 06, 2012 2:09 am
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
Suspicious sound identified as alarm. Possible unit in danger.
"We should get there as fast as possible."
Transmit command to both units [Head to alarm direction], also head to alarm direction.
Attempt upgrade of weapon 'Drum Machinegun'.[/scaps]
While adding more range to the Drum Machinegun. (+50 range)
You see that it isn't an usual distress signal, it seemed more like a calling to watch two Blazed Baron FF Type fighting eachother.

Code: Select all

Blazed Baron FF 1 HP: 200/310
Blazed Baron FF 2 HP: 190/310
Options
Watch them kill eachother
Try and break up their fighting
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Internal Condition: 110
External Condition: Red Chip
External Module: Karma Gunstriker, Karma Barrier(Stability 0/5), Rusted Dragon Options, Ancient Cannon Parts: 2/7
Segment: Path of Courage
Adversary: Albatreos EX - Gate Guard
[
Periods
Internal Condition: 30
Attempt amount: 7
Conditional recursion: 8
Structural state: Arms: Gatling Guns|Head: Psygun|Body: Rocket Launchers
]
______________________________

Process to initiate pattern named after 'Finalization' external module use after 'Karma Gunstriker'
Aiming and firing/striking, taking the last amount of HP out Albatreos EX, he flees thou.
You seem to have sliced/shot off one of the Gatling Guns.
Part Get: Gatling Gun Arm
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]
D.O.U.: It appears that Blazed Baron FF Type is trying to kill her.
D.O.U.: Lily Rain is fine though, she just fainted after the battle.

D.O.U. tells Lancelot what happened.
Vector Eagle: Standby
Lancerlot: God dangit... it's always with them, some even fight eachother just to see who is better, keep Lily with you.
Lancerlot uses a Repair Pack 100% on Lily Rain, healing her fully, yet she'll only wake up next turn.
Lancerlot: Keep her safe, got it?
---
This was really late for an usual update.