Re: The Brick Wall LIVES! turn 20 Damage gets less effective
Posted: Tue Jan 24, 2012 5:33 pm
In case the aid TBE move is invalid, attempt to separate self from people. If done, increase defence.
You shoot E-Laser at the Voidwall, 3186 damage, but wall ignores it, status effect hits, then you shoot Machine laser blast at the Voidwall, 1267 damage。Dualer wrote:Dualer:E-Laser(1500 charge, low damage, blocks 2 enemy attacks) to the Voidwall - NULL WRECK, then Machine laser blast(1000 charge, very low damage, hits 10 times) to the Voidwall - NULL WRECK
L.A.R. charge:4000-1500-1000+500=2000
You fire Finger Rockets at Wall's side, The Voidwall takes 1546 damage, Canceris Portrait takes 1214 damage。[][][][] wrote:RS - 39SYNC > FINGER ROCKETS! At the Wall's team.
RS - 38SYNC > Deploy the options.
RS - 38SYNC > ALPHA STRIKE: Fire all weapons!
You create an orb of highly concentrated energy, and then fire Searing Beam at Wall's side, 3588 damage to the Voidwall, but it phases through, status effect misses, Canceris Portrait takes 1318 damage, it is on fire。Xeilumardrox wrote:Extra Action? Alright, then as the third poster, I...
1. Create an orb of energy that will summon Spectralis after 3 turns.
2. Fire a Searing Beam of extreme heat at the both the Voidwall and the Portrait.
You use megalixir that restores 1500 HP for People's side。GradiusuiraD wrote:(I also get the action bonus since dualer wasted his)
GD:
-Use a megalixir on everyone
-fire portals at the wall.
X-Army:
-continue building and repair self
-weapon making hasted by 1 turn due to laugh.
-Smaller army:
-get repaired fully at the war factories and air field of the X-army.
-attack again after repairs.
You fire a rocket at the Voidwall, it does 1241 damage。Black Heart wrote:...I don't seem affected.
Fire a rocket.
(Double critical hit effect)You charge your badass blade with energy, and then epically jump at the wall, cutting it right through middle, 6667 damage, but it just phases through wall。。。Garoslaw wrote:Attempt to cut the wall in half
You successfully cure slowed from yourself and Darkness Blindness from Starman Deluxe, then you activate Double-Bubble。TheBlueEcho wrote:Hmm... Your Serious. Well then, Let's Get Serious!
TBE: Cure those negative status effects from team (especially that slowed). Activate Status buff Double-Bubble for entire team.
Double-Bubble (Max Hp increased, Max Hp Doubled.)
Starman Deluxe: Charge Up Sword, use PSI Lifeup Ω on Everyone. (Use Lifeup Ω if he cant do both at same time.)
.4: Use Glitch Move TM50 on Ice Spider.
ShadowSpectre wrote:Support TBE's action.
You can't support TBE because Oblivion is sealed, you separate yourself from people increasing your defense。ShadowSpectre wrote:In case the aid TBE move is invalid, attempt to separate self from people. If done, increase defence.
Your meddling causes you both to exchange roles, and giving more boost to Alex。AlexMdle wrote:ULTIMATE MEDDLE COMBO//DIVIDE BY ZERO//
>Caleb: Meddle with AlexMdle.
>AlexMdle: Meddle with Caleb.
You reduce wall's defense。SnipeHeart wrote:Attack the Wall's defense stat.
The Voidwall loses 2 actions due to E-Laser, but still uses it's 3rd action, to spawn flames, made of void, on people's side。The Voidwall - NULL WRECK wrote:inane devouring element
Portrait takes unused energy from the Voidwall, and summons gaping hole of nothingness。Canceris Portrait wrote:Zero
Mysterious figure shoots stunning web at .4 again, dealing 5996 damage, status effect hits。??? wrote:Stunning Web
Summon Light Elemental Spider
Summon Darkness Elemental Spider
Mind Element: Mind Collision
Fire Elemental Spider shoots heavy laser of fire at Starman Deluxe, 2151 damage, status effect misses, status effect misses。Fire Elemental Spider wrote:Fire Element: Laser Of Fire
Ice Elemental Spider concentrates freeze energy at TBE, almost turning him into ice sculpture, 10533 damage, TBE is frozen, TBE is slowed。Ice Elemental Spider wrote:Ice Element: Concentrated Freeze
Code: Select all
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Global: Oblivion Seal(???), Glitched Oblivion(???), Collapsing Oblivion(2 turns left until it collapses entirely)
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People's Side: Status Effects: Demonic portal(2 turns left), Digital Shield[Arena](Chance to block half of attack's damage, chance to resist inflicting status effect, 1 turns left), upgraded (increased effectiveness, 1 turns left), Double-Bubble[Arena](Increased max hp, 3 turns left), Orb Of Energy(3 turns left)
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People HP: 46346/65000, Status effects: Tired(decreased effectiveness), Void Fire(damage per turn)
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Black Heart Human-Type HP: 7849/13000, mana 0/5000, Status effects: separated (was separated from people), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (0/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Recharging, 3 turns remaining))
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Dualer HP: 6500/6500, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), Second Chance(revives with 1 HP and makes invulnerable for the rest of turn, once only), Reflective Barrier(chance to reflect attacks back to attackers) ,L.A.R. charge: 2000/10000 (500 regen per turn)
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ShadowSpectre HP: 4765/7500, Status effects: merged with item (can upgrade item once per phase(0 left)), Morale Bonus(less affected by debuffs, increased critical hit chance, 3 turns left), Hammer Glows Red(???), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), defense(Additional max HP, Chance to block 1000 damage), separated (was separated from people), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (Charged)
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RS - 39SYNC HP: 4585/10000. status effects: mechanical (immune to poison and such things that work only on organic), fusion (all stats increased), separated (was separated from people), Void Fire(damage per turn)
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RS - 38SYNC HP: 3000/3000. status effects: mechanical (immune to poison and such things that work only on organic), Evasive (high chance to avoid damage from attacks), Soll Diffuser(invulnerable to direct attacks, 2 turns left), Options (3x) (increased attack damage and chance for option to be destroyed instead of taking damage)
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TheBlueEcho(Starman Deluxe) HP: 30000/30000, Status effects: separated (was separated from people), Arena (In separated space, can't be affected by anyone who is not there), slowed(Decreased Effectiveness on actions that require movement), Frozen(Can't use actions that require movement)
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Starman Deluxe(.4) HP: 4415/9000, Status effects: Nice purple sword (Gets second action (one of actions should be attack type, uncharged(can be recharged)))), PSI Shield β(blocks half of damage, 1 turns left), Arena (In separated space, can't be affected by anyone who is not there)
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.4(TBE) HP: 2643/20000, Status effects: Glitch(???), Arena (In separated space, can't be affected by anyone who is not there), Sprite disappeared(increased chance to dodge), heavily stunned(80% chance for action to fail)
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X-Army HP: 2728/7300, Status Effects: Intelligent(Bonus to actions), technology(Increases it's max hp by 100 each turn), Building Superweapon(2 turns left)
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Garoslaw: Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
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AlexMdle: status effects: Caleb's help(???), Think Like a Portrait(Increased Critical chance vs portraits), Boost(Increased Effectiveness)
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Xeilumardrox: status effects: Vampirism(random percent of damage dealt is returned as healing for people, 4 turns left)
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SnipeHeart: status effects: nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually)
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GradiusuiraD: status effects: Broken SB (Updates every 199238328944 seconds)
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Wall's Side: Status Effects: Punchitude Sequence(damage per turn), 1337 EvIl LaUgH(Takes increased damage, 1 turns left)
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The Voidwall - NULL WRECK HP: 14007/25000, Status effects: nullarmor(chance to ignore damage if it's more than 2500), nihiaura(High chance to inflict 'nullified' on melee attackers), ???(???), Defense Reduced(chance to take additional damage from attacks)
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Canceris Portrait HP: 9102/15000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), Temporal Instability(???), on fire(damage per turn)
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Zero(Gaping Hole) HP: 100/100, Status Effects: ???(???), ???(???)
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??? HP: ???/???, Status Effects: ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), Reflection Web(???), Arena (In separated space, can't be affected by anyone who is not there)
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Fire Elemental Spider HP: 88365/100000, Status Effects: Fire element(high bonus to fire attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there), Glitched(???), Fire Power(Bonus to fire attacks)
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Ice Elemental Spider HP: 92553/100000, Status Effects: Ice element(high bonus to ice attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there), Glitched(???), Ice Power(Bonus to ice attacks)
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Light Elemental Spider HP: 100000/100000, Status Effects: Light element(high bonus to light attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there)
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Darkness Elemental Spider HP: 100000/100000, Status Effects: Darkness element(high bonus to darkness attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there)
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