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Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Fri May 04, 2012 11:51 pm
by Halico
HP:11/11 |||||||||||
Augment:
None yet

>Slash Thug A

Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Posted: Sat May 05, 2012 2:24 am
by White Glint
Updating Stats...
Activating Class Selection...
Action: Choose Class: Marksman
That went flawless.
Action: Shoot Brute

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sat May 05, 2012 2:24 am
by Halico
HP:13/13 |||||||||||||
Augmentation:
Sleight [Innate Passive]: +2 to Base EVA and SPD.

>Class:Rogue
Skill point:2SP on MHP, 3SP on DEF, 10SP on ATK 10SP on SPD
>Slash Brute

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sat May 05, 2012 2:28 am
by SnipeHeart
Level Up!
+ 7 MHP (7 SP)
+ 3 ATK (6 SP)
+ 2 DEF (6 SP)
+ 2 SCD (4 SP)
+ 2 SPD (2 SP)
Attack Thug A, since people love the Brute.

Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Posted: Sat May 05, 2012 3:38 am
by PureQuestion
Stats: ATK+6, SCA+6, SPD+1

Combat: Shoot Thug A in the faaaaaaaaaaace!

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sat May 05, 2012 5:55 am
by [][][][]
Hmm. These marks are tougher than expected.
Shoot Thug B. IN THE CHEST.
Let's try that again.

Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Posted: Sat May 05, 2012 11:07 am
by Spriterkid
"Seems they're stronger this time. Can they still handle a sword to the face, though?"

>Stab Thug A.

Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Posted: Sat May 05, 2012 4:23 pm
by TheBlueEcho
[/size]Upon seeing the Brute's Rage, He shoots.

Re: RtD: Lurid Fable - Turn -1

Posted: Sat May 05, 2012 4:35 pm
by ShadowSpectre
Shoot Brute using AL01-L.

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sat May 05, 2012 6:19 pm
by SnipeHeart
Go right.