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Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 11:55 am
by [][][][]
Hngh.

RS - 39 SYNC > Activate the de-rusting mechanism.

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 5:15 pm
by TheBlueEcho
What is a Canceris and why should I care?

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 6:25 pm
by ShadowSpectre
Infinity's End wrote:One cannot exist without reality.
Er, yes, one can.

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 8:36 pm
by Infinity's End
You're commenting on a piece of flavor text in a game where there's a sentient evil brick wall with superpowers trying to kill everyone (or something).

That is all.

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 8:40 pm
by ShadowSpectre
Consistency is key.

You're consistently silly.

ALSO THIS GAME IS CONSISTENTLY SILLY

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 8:46 pm
by Infinity's End
PRECISELY! 8D

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 9:10 pm
by Ex-Rumia
I throw the Vortex wall and its ally into Oblivion.

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 11:41 pm
by Xeilumardrox
I increase the time the Reflection Shield lasts for the People's side.

Re: The Brick Wall LIVES!

Posted: Mon Jan 16, 2012 11:59 pm
by Dabir
I call upon the strength of Hercules and smite the Wall, bouncing off in such a manner as to also hit the Canceris portrait.

Re: The Brick Wall LIVES!

Posted: Tue Jan 17, 2012 2:23 am
by GARLAND
Initializing simulation engine。。。


Canceris Portrait wrote:Infernus Infinitus
Portrait casts spell on himself that will deal damage to people's side if he dies, and will resurrect him with 1 HP once。


Black Heart wrote:I take out my sword to have a Knight's look with the shield and I slash the potrait using Blue Fire.



[The fire is on the sword.]
You slash the portrait with your sword for 2102 damage, status effect misses。


ShadowSpectre wrote:Upgrade rate of fire. Double actions per turn.

That done, draw on Canceris' portrait.

With a pen.

Full of ink.

Made from fluoroantimonic acid.
Don't seems like you can upgrade your speed by upgrading Science Launcher, but you manage to decrease Science Gun reload time (Possible second action using Science Launcher each second turn)。
You decide to draw on Canceris portrait with Science Launcher instead of pen, so you don't get negative effects, 1464 damage, status effect misses。



Dualer wrote:Dualer:Cast anti-damage on self(returns part of damage as healing)
L.A.R. charge:1000-0+500=1500
You cast anti-damage on yourself。


SnipeHeart wrote:Do the same with the Vortex Wall's other status effect.
If impossible, smash it with a dictionary made of C4.
You identified another status effect (see results)。


Infinity's End wrote:Power of Oblivion - Shattered Existence

One cannot exist without reality.
You shatter the reality, but then you realized that you are in virtuality, yet you manage to damage the wall by 3590, yet it regenerates it back instantly。


Silence wrote:Hngh.

RS - 39 SYNC > Activate the de-rusting mechanism.
Rust prevents mechanism from being activated。


TheBlueEcho wrote:What is a Canceris and why should I care?
You trying to identify him, he seems to be familiar, that's all。


Ex-Rumia wrote:I throw the Vortex wall and its ally into Oblivion.
You create portal to Oblivion and throw them both in there, they teleport back pretty fast tho。
Vortexwall takes 2003 damage, but instantly regenerates it back, Canceris Portrait takes 2313 damage, it releases big shockwave, People takes 3235 damage, Black heart takes 2986 damage (1000 damage reflected at Vortexwall, but it regenerates back), Dualer takes 3497 damage, and heals 1700 HP back due to anti-damage, Spriterkid Deluxe takes 1563 damage (2000 damage reflected at Vortexwall, but it regenerates back), RS - 39SYNC takes 1236 damage (2000 damage reflected at Vortexwall, but it regenerates back)。
Canceris Portrait resurrected with 1 HP。



GradiusuiraD wrote:I throw air at the wall.
You form ball of air and throw it at the wall, yet you miss due to confusion。


Xeilumardrox wrote:I increase the time the Reflection Shield lasts for the People's side.
You increase reflection barrier time by 2 turns。


Dabir wrote:I call upon the strength of Hercules and smite the Wall, bouncing off in such a manner as to also hit the Canceris portrait.
You smite the wall for 2961 damage, but it regenerates it back, status effect hits, the you bounce off to Canceris Portrait and smite him too, 1804 damage, status effect hits, Portrait fades out, releasing small shockwave, People's side takes 1 damage。


The Vortexwall - VIVID ANTINOMY wrote:Inwardness Nobble
Falx Falange
Deprived Existence
The Vortexwall takes power of fading out portrait, restoring 3794 HP and buffing itself。
Then it summons Falx Falange。
Then it compresses space around People, dealing 5933 damage, status effect hits。




Dualer regenerates 1510 HP。
People's side takes 1000 damage。
RS - 39SYNC takes 1240 damage due to being rusted。
Reflection Shield ends due to abolishment。
Confused(1) ends。
Headache ends。
The Vortexwall takes 514 damage from being smited, but regenerates it back。



Progression Unit Power
APPEARANCE GAUGE LEFTOVER
28




Calculating simulation results。。。

Done。

Code: Select all

_______________________________________________________________________________________________________
People's Side: Status Effects: Fulfiled Vacuity(damage per turn to non-mechanical units, low chance to inflict unconscious), Opened Fourth Canvas (Powered summon incoming, 1 turns left)
_______________________________________________________________________________________________________
People HP: 56117/70000, Status effects: Deprived Existence (High chance for action to be redirected at user)
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 5615/13000, mana 3000/5000, Status effects: separated (was separated from people), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (0/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (charged))
_______________________________________________________________________________________________________
Dualer HP: 2263/6500, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), L.A.R. charge: 1500/10000 (500 regen per turn)
_______________________________________________________________________________________________________
Spriterkid Deluxe HP: 476/8000, Status effects: fusion (all stats increased), separated (was separated from people), Nice purple sword (Gets second action (one of actions should be attack type, not active(can be recharged)), confused (chance to miss), marked (takes increased damage from aimed attacks))
_______________________________________________________________________________________________________
RS - 39SYNC HP: 1773/10000. status effects: mechanical (immune to poison and such things that work only on organic), fusion (all stats increased), separated (was separated from people), Rusted (damage per turn, 50% chance for action to fail)
_______________________________________________________________________________________________________
Garoslaw: Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
_______________________________________________________________________________________________________
ShadowSpectre: status effects: merged with item (can upgrade item once per phase(0 left)), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly attacks by science as free action once per 3 turns (charged))
_______________________________________________________________________________________________________
Caleb: status effects: AlexMdle's help(???), confusion (chance to miss)
_______________________________________________________________________________________________________
Wall's Side: Status Effects: None
_______________________________________________________________________________________________________
The Vortexwall - VIVID ANTINOMY HP: 19620/27500, Status effects: Antinomy(Chance to negate all damage during turn), abolishment(chance to remove random non-permanent positive effect from people's side at the end of each turn), buffed (increased stats), smited (damage per turn)
_______________________________________________________________________________________________________
Canceris Portrait HP: 0/10000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), faded out(revives in 3 turns), smited (damage per turn)
_______________________________________________________________________________________________________
Falx Falange HP: 12500/12500, Status Effects: Ghosty Army (Chance for attacks to inflict frightened, chance to dodge attacks)
_______________________________________________________________________________________________________
Responce awaits。。。