Survive RtD - And after 2 months later...
- White Glint
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Re: Survive RTD - Moon-Destroying Flare
Internal Condition: 100
Segment: Unnamed Mountain Interior
Take second path.
Segment: Unnamed Mountain Interior
Take second path.
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Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko
Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko
- Infinity's End
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Re: Survive RTD - Insignificant Events
An echo of power...someone or something has performed an impressive feat...
Identify source of power.
(The Flare XX from Fourbox)
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Re: Survive RTD - Systematic Change
Action 2:Charge laser pistol
Whee.
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Re: Survive RTD - Systematic Change
Huh. Huh.
The target's been severely damaged, I could probably take another shot from that move it just used...
All is good. Awesome, really.
Time to finish this stubborn target off: Fireball Swarm! With the Boost Staff.
And a Frost Storm with the Boost Staff.
EDIT: Fixed some stats on Boost Staff to reflect its actual ability.
EDIT2: Another action, forgot that I still have two actions per turn.
Last edited by [][][][] on Tue Apr 24, 2012 11:38 am, edited 1 time in total.
There was once something here,
but it's now gone.
- SnipeHeart
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Re: Survive RTD - Suddenly, it started...
- Spriterkid
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Re: bs
>Spriterkid: Use Freezing Slash on the Infernal Knight.
RIP Ed Balls
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Re: Survive RTD - Moon-Destroying Flare
(Still in game as Rex Cavalier)
Log B018
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
The Returning Number: 0
Recurring Oneself: 1
Internal Condition: 85
Memory Transfer Condition: 10
Activated Components: Nil
Components: 2xGiant Mantis Claws, 1x Black Crystal, 1x Shadowstice Pebble
External Conditions: Engines - Flying, Engines - Haste, Lance Overcharge (Lv. 1), Suppression Aura
Segment: Grassy Plains - Shadowstice Pit Entrance
Adversary: Nil
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
Repeat Previous Command
Log B018
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
The Returning Number: 0
Recurring Oneself: 1
Internal Condition: 85
Memory Transfer Condition: 10
Activated Components: Nil
Components: 2xGiant Mantis Claws, 1x Black Crystal, 1x Shadowstice Pebble
External Conditions: Engines - Flying, Engines - Haste, Lance Overcharge (Lv. 1), Suppression Aura
Segment: Grassy Plains - Shadowstice Pit Entrance
Adversary: Nil
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■
Repeat Previous Command
Was known as: <Insert huge list of nicknames i wont ever use again>
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- Alnylthyria
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Re: Survive RTD - Moon-Destroying Flare
Approach humanoid cautiously, attempting to remain unseen.
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Re: Survive RTD - Suddenly, it started...
Head back to the desert, see if there are any rock formations similar to that one.
Formerly Haku1201.
Current Fraxy Projects:
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Now known as a compulsive core abuser.
DC Universe Persona Names
Hero: Marietta Durge
Villian: Voivouire
Current Fraxy Projects:
F-Gradius
Project SH
Now known as a compulsive core abuser.
DC Universe Persona Names
Hero: Marietta Durge
Villian: Voivouire
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Re: Survive RTD - SUDDENLY UPDATE
-BUMP-
Phoenix Mk.II: You head into the second path, eventually reaching a room with large statues of faces on the sides of the room that faces the center of the room. In the center of the room is a tall stone pillar. On the side of the wall opposite towards you is another passage way.Phoenix MK.II wrote:Internal Condition: 100
Segment: Unnamed Mountain Interior
Take second path.
Location: Unnamed Mountain Interior
Infinity's End:
You proceeded to take the map from the spectre, then asked it your question. The Spectre replies that it does not exactly know when, but the sigil has been there before it ever inhabited this world.Infinity's End - 2 + 3 wrote:Take the map, and request information about how long the Teleportation Sigil was here.
An echo of power...someone or something has performed an impressive feat...
Identify source of power.
(The Flare XX from Fourbox)
Obtained: Lightless World - Map I (Remind me to PM it to you)
You then attempted identify the echo of power. It seemed to have come from another world, taking the shape of a massive flare-type attack. As the worlds are too disconnected, you cannot gather much more information than that.
Location: Lightless World
Hyphen:
You wake up on top of what appears to be a cliff. Below the cliff, you see thick blue mist, the mist too thick to see what's below it. Turning around, you see a forest, also covered in the same thick blue mist, although the mist isn't as thick as it is below the cliff. Looking up, the sky appears to be dull gray in colour, despite there not being many clouds covering it up. There doesn't seem to be much options for you to choose from in terms of selecting where to go.Hyphen wrote:Join. Survey surroundings. Do stuff.
Location: ???Blue Mist???
Dualer:
You combine all the charges within the laser pistol to fire a powerful laser out. (-2 Limit, -2 charges)Dualer wrote:Action 1:Fire laser pistol with all charges in it
Action 2:Charge laser pistol
Combat Roll: 3 + 1 (+4) vs 4
The laser pierces right through the Cloud Demon. (50 damage)
You began charging up for another shot. (+ 1 charge, -2 limit)
The Cloud Demon seems to be gathering up clouds to recover!
Success Roll: 4+1
The Cloud Demon recovers 30 HP!
The Cloud Demon began charging up.
Code: Select all
BOSS: Cloud Demon
HP: 38
Status Effects: Storm Defense: +2 Defense to all water, wind and lightning attributed attacks.
Storm Power: +1 Attack to all water, wind and lightning attacks.
Demonic Strength: +1 attack to all physical attacks.
Status Protection: Starting statuses cannot be removed.
Intimidation (Lv. 1): Occasionally decrease rolls of enemies.
Haste: Is able to perform two actions in one turn.
Status Immunity (Lv. 4): Immune to Death and most negative status effects.
Cumulus Boost: +1 to attack rolls and action rolls, is able to land critical hits.
Stabalized Body: Prevents negative overshots.
COOLDOWN(S):
Wind Slasher: 2 turns left
Charges: 1
[][][][]:
You unleash a swarm of fireballs at the Ravaging Angel, some of the fireballs.(-1 Limit)[][][][] - 2 + 3 || 1 + 3 wrote:Time to finish this stubborn target off: Fireball Swarm! With the Boost Staff.
And a Frost Storm with the Boost Staff.
Combat Roll: 6 + 3 + 2 + 2 + 1 vs 1 + 3
Your Fireball Swarm completely incapacitates the head of of the Ravaging Angel! (80 damage)
However, the now motionless head seems to absorb some of the fireballs up. (-1 attack against the remaining targets)
Combat Roll: 1 + 3 + 1 + 2 vs 5 + 3 + 1 - 1
The legs seems to be unaffected by the attack for some reason. Some more fireballs were blocked off against the incapacitated torso of the giant, despite the part already being "defeated". (-1 attack against the wings)
Combat Roll: 5 + 3 + 2 vs 6 + 3 - 1
The left wing seems to be set aflame, but it swings the fire off, still recieving damage though. (10 damage)
Combat Roll: 2 + 3 + 2 vs 3 + 3 - 1
The right wing seems to also be set aflame, but it also swings the flames off, recieving minor damage only. (10 damage)
You then proceeded to use Frost Storm on the titanic being.
Combat Roll: 3 + 3 + 2 + 2 + 1 vs 6 + 3 + 1 - 1
The legs gets stormed upon by frost, recieving damage. (15 damage)
Combat Roll: 3 + 3 + 2 + 2 + 1 vs 6 + 3 - 1
The left wing gets pummelled by the storm of frost, clearly in really bad condition now. (15 damage)
Combat ROll: 3 + 3 + 2 + 2 + 1 vs 5 + 3 - 1
The right wing seems to recieve even more damage from the storm. (20 damage)
The tips of the wings of the Ravaging Angel comes together to form a large orb of light that flies upwards and rains downs feathers made of holy energy in a attempt to take you down.
Combat Roll: 4 + 3 + 1 vs 1 + 3 + 1 + 1
The feathers impact against you shield, although the shield seems to absorb the damage, although your staff also seemed to have done some work protecting you automatically by itself. (NULLED 10 damage, -1 Limit to Boost Staff)
The legs seems to kick desperately at you.
Combat Roll: 6 + 3 vs 2 + 3 + 1 + 1
The exact same thing happens as before. (NULLED 10 damage, -1 Limit to Boost Staff)
The Right Wing regains 5 HP.
The Ravaging Angel's body suddenly begin cracking apart. It appears to be trying to blow itself up in a last ditch attempt to take you down.
SnipeHeart:
You waited very patiently for all the clocks to hit 12 at the exact same time. In fact, a bit too patiently. You waited right through what appears to be 24 hours, although time runs differently in the place you're in comparison to well... Everywhere else. YOu began healing yourself while you're at it-through sleep. (+15 HP)SnipeHeart - 6 wrote:Wait for all the clocks to hit at a mark when they are all at 12:00 and see what happens. Heal myself while I wait.
Waking up, you continue staring at the clocks. Whether or not they all hit 12:00 or not while you were sleeping, you don't know.
Location: Chamber of Temporal Interstice - Passage XII
Spriterkid:
You unleash Freezing Slash on the Infernal Knight, a trail of misty energy trailing behind the blade.Spriterkid wrote:>Spriterkid: Use Freezing Slash on the Infernal Knight.
Combat Roll: 1 + 3 + 2 vs 1 + 3 - 2
Your slash strikes the living armour, the misty energy swirling erratically around the knight as you do so before freezing the air around it, causing the Infernal Knight to be incased in a giant glacial icicle. (40 damage, Status Infliction: Frozen) (+Cooldown: Freezing Slash - 3 turns)
The Infernal Knight's body (which is the armour), begins glowing bright red, before a blast energy bursts out of its body, shattering the ice. (-Status Effect: Frozen) It spent its turn to break out of the ice, and therefore, cannot perform any other actions this turn.
Code: Select all
BOSS: Infernal Knight
HP: 90
Equipped: Underworld Slasher
Status Effects: Living Armour: Who said that this was an actual living knight? It's actually just an animated suit of armour.
Enhanced Strength: +1 to all physical attacks
Subterranean Might: +2 defence against earth and fire. +2 attack when using fire and earth attacks.
Magist: +1 to all magic attacks.
Enchanted Armour: +3 defense.
Weakness: Specifically weak against the weapon, Crystal Sword, and recieves -2 defense against it.
Stable Battler: Does not require a success roll to perform battle actions.
Infernal Being: ???
Status Protection: Starting statuses cannot be removed.
Dr. Roboevil:
You heal yourself. (+15 HP)Dr. Roboevil - 4 || 4 wrote:Repeat Previous Command
You then proceeded to scan the two paths. One path seems to lead into a tablet. The other path seems to lead into deeper into the area, along with a garanteed encounter with a Giant Worm, if you take that path the next turn that is.
Location: Shadowstice Pit Entrance
Alnylthyria:
As this is a vision generated through scrying, the being wouldn't be able to see you anyways since you're not really there. This also means you cannot interact with anything in this vision. You approach the being, examining it. The being is surrounded by a white aura, its entire body composed of what appears to be white energy. It doesn't seem to be doing anything right now.Alnylthyria wrote:Approach humanoid cautiously, attempting to remain unseen.
Location: Sanctum of Darkness - Scry Vision
Ex-Rumia:
You are already and still in the desert, so you just wander around in the desert, to find more rock formations. Alas, no luck.Ex-Rumia - 2 wrote:Head back to the desert, see if there are any rock formations similar to that one.
Location: Container V - ?Planet? - ?Desert?
____________________________________________________________________
____________________________________________________________________
RANDOM EVENT!!
Event Roll: 2
A currently unknown being turns its attention to certain entities (Players), giving them the feeling that they're being watched.
(Players has a chance of recieving -1 on action rolls until the event passes)
Apologies for late update.
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