I. Identity Name: James Zeke Alias: Aeon of Continuous Improvement
II. Condition Life: 65/100 Mana:
WHITE - 25 BLUE - 25 BLACK - 27 (reset 25 + 2) RED - 25 GREEN - 25
III. Power Actions per Turn: 1 Active effects:
Equipment - Fire Shield - Wielding a shield made of fire, useful for both defense and offense. +2 RED mana per turn while equiped.
Enlightened - BLACK - +1 BLACK Mana / Turn
Enlightened - BLUE - +3 BLUE magic a turn, all BLUE spells cost 1 less to cast. Curse of Doom - Lose 1 health every time a non-BLACK spell is cast. If you have the most BLACK mana in your pool, restore 1 health per combatant.
And yet again, my weaving has failed. No matter. Perhaps the third time will tide in my favor. BLUE: For the third time, weave time to my favor. Do not affect enemies; global effect of friendship will work against me should such be done. Simply hasten the flow of time on myself; that should be enough. -KZZZZZT- Aaaaaargh! No matter; it is but a small price to pay for greater purposes and greater reward.
Aether - 6
The Aether becomes unstable, fluxing and contorting. It sends out unstable pulses of energy, sending everyone back in time briefly.
All mana spent this turn is refunded. All global effects are removed, all non-soulbound equipment is destroyed, all active effects not present since turn 1 are removed, and all actions that took place this turn never happened.
Basically. The main reason I've been avoiding updating the RtD for so long is because I've been dreading having to update the status page with half a trillion enchantments and whatnot due to Alex. Sorry. So this is the easiest thing for me to do - a soft-reset. Your active effects and summons and whatnot should be exactly as they were after the end of the first roll one, aand everyone should have 25 of all mana, plus however they spent their two. All life values stay current, however.
Sorry for the inconvience. I'll try not to let it happen again e.e
I. Identity Name: James Zeke Alias: Aeon of Continuous Improvement
II. Condition Life: 65/100 Mana:
WHITE - 25 BLUE - 27 BLACK - 25 RED - 25 GREEN - 25
III. Power Actions per Turn: 1 Active effects:
None
.... it seems that all the works have been for naught. But adapt I must, and adapt I will. Attempt, once more, to manipulate time to my advantage (+action per turn).