The Brick Wall LIVES! turn 39 Destruction

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Re: The Brick Wall LIVES! turn 17 ??? takes action

Post by SnipeHeart »

Throw a dictionary made of C4 at the [strike]VortexWall[/strike] whatever the enemy is at the moment (Whichever one has the lowest amount of health, if multiple enemies are on the battlefield.).

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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by Xeilumardrox »

I attempt to unstabalize the charge of the Timeline Brick in order to cause it to explode. If successful, it should cancel the charge along with damaging the Timeline Brick.
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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by ShadowSpectre »

[Using the double action]

Hammer the timeline brick.

Hammer the timeline brick.
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Out for lunch. Return uncertain.

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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by Halico »

Dualer:Reflective barrier(chance to reflect attack back to attacker)
L.A.R. charge:3000-0+500=3500
Whee.

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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by Infinity's End »

ITT: Deliberate attempts to incite anger in other users (namely, myself and SK).

Of course, this is expected, as this is Queen Larsa we're referring to.
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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by TheBlueEcho »

It's so Dark in here. In fact...
Pulls out goggles.
It's so Dark, I gotta were Goggles.
I snicker at my cheesy pun.


TBE:
I give .4 a Full Restore Potion. Then I make a Digital Shield (Datashield) on entire party.

StarMan Deluxe:
Starman Deluxe Jabs his sword all over looking for ???. Then uses PSI Shield β on self.

.4:
.4 uses Glitch Move TM28. (It probably won't do much but w/e)

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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by [][][][] »

Gonna have to wait it out, then. But first, let's level up.

RS - 39SYNC > Deploy again the Medic and Engineer bots, but equip them with healing and upgrade items. Then send them off to heal and upgrade everyone on the team.
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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by Garoslaw »

:yap:

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Re: The Brick Wall LIVES! turn 18 IE and SK are babies

Post by AlexMdle »

>Caleb: To defeat the brick, think like a brick.
>AlexMdle: Meddle with SS' hammer.
Now under new management.

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Re: The Brick Wall LIVES! turn 19 The Voidwall

Post by GARLAND »

Initializing simulation engine。。。


Timeline Brick #1 wrote:Small Brick Shield
Shell Spread
Brick spawns small brick shield around itself。
Brick shoots alot of blue projectiles at people, 2980 damage。



Black Heart wrote:Indentify Timeline Brick #1's abillity.

I do wonder what this fella has in mind.
You identify it, it's boost(gets faster each turn it exists/additional actions)。


GradiusuiraD wrote:X-army:
War factory 1:make 2 giant mechas (have lasers and nukes) and 2 small ones with gatling cannons
War factory 2:make 3 super tanks
Airfield:make 2 golden hawks and 2 stealth bombers
Barracks: train 5 special agents

*conduct attack next turn*



GD:bash Flan's head against the wall until it's turned into unrecognizable bits.
X-Army builds smaller army。
You can't find Flan, is not she disappeared already, you look at broken SB and then decide to throw it at the wall, but wall is not there too。。。
You throw it at Timeline Brick #1, 2017 damage, status effect: Broken SB。



SnipeHeart wrote:Throw a dictionary made of C4 at the [strike]VortexWall[/strike] whatever the enemy is at the moment (Whichever one has the lowest amount of health, if multiple enemies are on the battlefield.).
You throw your powered dictionary at timeless brick #1, 3973 damage, timeless brick is stunned, Small Brick Shield BReaks。


Xeilumardrox wrote:I attempt to unstabalize the charge of the Timeline Brick in order to cause it to explode. If successful, it should cancel the charge along with damaging the Timeline Brick.
You unstabalize the Timeline Brick's charge, 1897 damage, Timeline Brick #1 epically explodes。


ShadowSpectre wrote:[Using the double action]

Hammer the timeline brick.

Hammer the timeline brick.
You shoot your hammer from Science Launcher at Canceris Portrait, it hits for 1912 damage, then you run to the Hammer, catch it as it in the air, and smash the Canceris Portrait for 2058 damage, status effect misses。
You got the Morale Bonus。



Dualer wrote:Dualer:Reflective barrier(chance to reflect attack back to attacker)
L.A.R. charge:3000-0+500=3500
You cast reflective barrier around yourself。


TheBlueEcho wrote:It's so Dark in here. In fact...
Pulls out goggles.
It's so Dark, I gotta were Goggles.
I snicker at my cheesy pun.


TBE:
I give .4 a Full Restore Potion. Then I make a Digital Shield (Datashield) on entire party.

StarMan Deluxe:
Starman Deluxe Jabs his sword all over looking for ???. Then uses PSI Shield β on self.

.4:
.4 uses Glitch Move TM28. (It probably won't do much but w/e)
You give Full Restore Potion to 4. , it restores to full HP, then you cast Digital Shield at your team。
Starman Deluxe tries to jab ???, but he dodges all his attempts perfectly。
Then Starman Deluxe casts PSI Shield β on self。
.4 uses TM28, and it hits Reflection Web, status effect misses, .4's sprite disappears。。。
TM28 gets reflected back, but it misses。



Silence wrote: RS - 39SYNC > Deploy again the Medic and Engineer bots, but equip them with healing and upgrade items. Then send them off to heal and upgrade everyone on the team.
You deploy Medic and Engineer bots again, this time concentrating less on healing, more on buffing up people's side。
People is healed by 1855, Black heart is healed by 1191, RS - 39SYNC is healed by 1845, X-Army is healed by 1017, up to the max。
People's side is temporarily upgraded。



Garoslaw wrote:Blade Destruction
You combo Canceris Portrait for 2157 damage。


AlexMdle wrote:>Caleb: To defeat the brick, think like a brick.
>AlexMdle: Meddle with SS' hammer.
Since brick is already defeated, you concetrate on portrait, gaining increased chance to critical hit him。
SS's Hammer glows red。。。



Canceris Portrait wrote:Temporal Instability
Portrait casts Temporal Instability on itself。


??? wrote:Poison Web
Summon Fire Elemental Spider
Summon Ice Elemental Spider
Mysterious figure shoots poison web at TBE, 4600 damage, Digital Shield resists status effect。
Mysterious figure summons fire and ice elemental spiders。



ORDERED ADVERSARY
#3
The Voidwall
NULL WRECK
The new enemy appears on wall's side。
Canceris portrait full heals and increases it's strength。




Dualer would regenerate HP, but it's over the max。
Wall's Side takes 16 damage。
.4 takes 8000 damage。
RS - 38SYNC arrives。



Progression Unit Power
APPEARANCE GAUGE LEFTOVER
24




Calculating simulation results。。。

Done。

Code: Select all

_______________________________________________________________________________________________________
Global: Oblivion Seal(???), Glitched Oblivion(???), Collapsing Oblivion(4 turns left until it collapses entirely)
_______________________________________________________________________________________________________
People's Side: Status Effects: Demonic portal(4 turns left), Digital Shield[Arena](Chance to block half of attack's damage, chance to resist inflicting status effect, 3 turns left), upgraded (increased effectiveness, 3 turns left)
_______________________________________________________________________________________________________
People HP: 54623/70000, Status effects: None
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 7809/13000, mana 3000/5000, Status effects: separated (was separated from people), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (2000/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Recharging, 5 turns remaining))
_______________________________________________________________________________________________________
Dualer HP: 8905/6500, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), Second Chance(revives with 1 HP and makes invulnerable for the rest of turn, once only), Reflective Barrier(chance to reflect attacks back to attackers) ,L.A.R. charge: 3500/10000 (500 regen per turn)
_______________________________________________________________________________________________________
RS - 39SYNC HP: 4674/10000. status effects: mechanical (immune to poison and such things that work only on organic), fusion (all stats increased), separated (was separated from people)
_______________________________________________________________________________________________________
RS - 38SYNC HP: 3000/3000. status effects: mechanical (immune to poison and such things that work only on organic), Evasive (high chance to avoid damage from attacks)
_______________________________________________________________________________________________________
TheBlueEcho HP: 45400/50000, Status effects: separated (was separated from people), Oblivion Buff(Increased max HP and double actions, 2 turns left),Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Starman Deluxe HP: 3000/3000, Status effects: Nice purple sword (Gets second action (one of actions should be attack type, 1 turns left), PSI Shield β(blocks half of damage, 3 turns left) , Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
.4 HP: 6000/14000, Status effects: Glitch(???), Arena (In separated space, can't be affected by anyone who is not there), Web of Void(Heavy increasing damage per turn), Sprite disappeared(increased chance to dodge)
_______________________________________________________________________________________________________
X-Army HP: 7100/7100, Status Effects: Intelligent(Bonus to actions), technology(Increases it's max hp by 100 each turn)
_______________________________________________________________________________________________________
Smaller Army HP: 4000/4000, Status Effects: Squad (Bonus to 'complex' attack commands >_>)
_______________________________________________________________________________________________________
Garoslaw: Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
_______________________________________________________________________________________________________
ShadowSpectre: status effects: merged with item (can upgrade item once per phase(0 left)), Morale Bonus(less affected by debuffs, increased critical hit chance, 5 turns left), Hammer Glows Red(???), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (Recharging, 2 turns left))
_______________________________________________________________________________________________________
Caleb: status effects: AlexMdle's help(???), Think Like a Portrait(Increased Critical chance vs portraits)
_______________________________________________________________________________________________________
Wall's Side: Status Effects: Punchitude Sequence(damage per turn)
_______________________________________________________________________________________________________
The Voidwall - NULL WRECK HP: 24984/25000, Status effects: ???(???), ???(???), ???(???)
_______________________________________________________________________________________________________
Canceris Portrait HP: 14984/15000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), Temporal Instability(???)
_______________________________________________________________________________________________________
??? HP: ???/???, Status Effects: ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), Reflection Web(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Fire Elemental Spider HP: 100000/100000, Status Effects: Fire element(high bonus to fire attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Ice Elemental Spider HP: 100000/100000, Status Effects: Ice element(high bonus to ice attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Responce awaits。。。

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