That said, I hope luck is on your side, otherwise well... three wasted actions.
~Initiating Turn 4 End~
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...
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~Initiation complete~
Lord English / Infinity's End
You.Lord English wrote:I.
Said.
HEAL!
Cast.
HEAL!
Roll: 2
DAAAARGH WHY DOES IT FAIL ALL THE TIME
... seriously. you have bad luck all around.
DualerKombat
Action 1:DualerKombat wrote: action 1: Summon object checker, as I will need it anytime later
action 2: if action 1 fails, do action 1, if action 1 succeeds, I cast second chance(when I run out of HP, I will have 1HP left instead of dying) on self
action 3: if action 1 fails twice, do action 1, is object checker is already summoned but didn't cast second chance yet, cast second chance on self, if I already casted second chance, I move forward
You attempt to summon an Object Checker.
Roll: 4
You summoned an Object Checker, which comes out in a flash of light. Neat. (New item added to Summoned category: Object Checker (identifies unknown items, -3 SP)
Action 2:
You then cast Second Chance.
Roll: 6
You fail at regular casting, so you take away your own life force instead. Cast from Hit Points indeed. (Gained Permanent ability: Second Chance [if normally killed, instead live with 1 HP, useable once only], -10 HP)
Action 3:
You move forward.
Roll: 3
You encounter a Tunnel Spider.
Code: Select all
Tunnel Spider
HP: 50
Abilities:
Small: Has a roll to determine if it dodges attacks.
Web: Can web a target, pinning it down for 3 turns unless dispelled.
You head to the nearest grass patch for Glitchmon hunting.Spriterkid wrote:>Search area for wild glitchmon or glitched beasts. Maybe .4 ?
Roll: 4
You indeed encounter a .4, as hoped.
Code: Select all
.4 [MINIBOSS]
HP: 125
Abilities:
Glitch attack: Inflicts one or more of the following: Silence, Blind, ATK Down, DEF Down, Stun.
Super Glitch: If this attack rolls a 5, inflicts INSTANT DEATH
Ooh, that's gotta hurt. LE's healing fails horribly.
DK, better not let it nail you with Web.
SK, be prepared, and ATK Down works nicely to prevent Super Glitch's INSTANT DEATH.