Fraxy Resurrection
Posted: Mon May 21, 2012 4:51 am
http://www.fraxyhq.com/forums/viewtopic ... 123&t=2146" onclick="window.open(this.href);return false;
In short: i got an idea to make shmup on Fraxy engine based around stages for existing bosses .
(Feel free to suggest shmup name, since 'Fraxy Resurrection' is first that came to my mind)
How much stages?
Theme.
Which bosses we will use?
Scoring System.
Player Weapons.
Single difficulty, difficulty selection or loops?
In short: i got an idea to make shmup on Fraxy engine based around stages for existing bosses .
(Feel free to suggest shmup name, since 'Fraxy Resurrection' is first that came to my mind)
For now to decide:Current contributors wrote:SPIDER(Try coding, possibly stage planning and drone making)
PureQuestion(-)
Garoslaw(Drone/midboss design, music)
Medako(Player Weapon(s))
AlexMdle(midboss(es))
Aquamancia(drones, midboss(es))
Dualer(drones, player weapon(s))
Hyphen(drones)
Storyception(Partsgraphics if needed, "maybe Elite Mooks and Red Shirt Armies that aren't necessarily Mini-bosses.")
ShadowHunter(Drones)
How much stages?
Theme.
Which bosses we will use?
Scoring System.
Player Weapons.
Single difficulty, difficulty selection or loops?