How rude of me to not have noticed, 4boxes! You're approved!
I'm hoping to start this soon (probably tomorrow), so be on the lookout for the main thread! Signups will still be open for this "chapter" until the main thread is posted, but after that, they're closed (at least until "Chapter 1" is over)!
Re: Dragon Hunters: Cross - SIGNUPS
Posted: Tue May 27, 2014 3:09 pm
by Halico
Still waiting.
Also somewhat redundant update on appearance.
TBE:approved
Update will be... updated with you entering the town.
Re: Dragon Hunters: Cross - SIGNUPS
Posted: Sun Jun 01, 2014 4:57 pm
by dracmeister
Probably not OP underpowered.
Username: dracmeister
Character Name: Reidhart Sanguine
Gender: Male
Title: The Bullet Artist
Species: Co-Earthling, A Hybrid of Earthling and a mysterious similar
Earthling-like race. The give-away is the paler skin tone, and their skin being
wax-like(smooth and shiny).
Class: Scout
Apperance/Description:
A man dressed-up in a Black General's Fatiques.
Fancy and gentleman-like.One would not suspect he can hurt anyone with direct
force. But he can get rowdy when the situation calls for it.
STR:10
CON:10
MAG:5
RES:5
HP:13
MP:6
Speed:12
Level 5: Stopping Power
Target: Single Enemy
Cost: 3 MP
Cooldown: 3 Turns
Effect: STR*2 + MAG*1.5 on target enemy. This shot will drop you to your knees!
Level 10: Cold-Blooded
Target: Self
Cost: 5 MP
Cooldown: 3 Turns
Effect: CON*2 for 2 turns. I'm not feeling that beatdown of yours.
Level 15: Danger Close
Target: All Enemies
Cost: 20 MP
Cooldown: 5 Turns
Effect: Damage all enemies. MAG*0.8 for damage calculation. How? Well, an artiste has his ways.
Level 20: Hardline
Target: Single Enemy
Cost: 5 MP
Cooldown: 3 Turns
Effect: Target's speed is reduced to 50% for 5 turns. DOES NOT STACK. Your attack lines are as predictable than a bird flying south!
Level 25: Sleight of the Hand
Target: Self
Cost: 10 MP
Cooldown: 5 Turns
Effect: Attack three times in a turn. Can target multiple enemies. It's all in the wrist, gents.
Level 30: SitRep
Target: All Enemies
Cost: 20 MP
Cooldown: 5 Turns
Effect: Silence(enemies can't use skills, but can still normal attack) All Enemies for 3 turns. Uh-uh~ Naughty-naughty.
Level 40: Juggernaut
Target: Self
Cost: 20 MP
Cooldown: 5 Turns
Effect: Creates Temporary Juggernaut Armor albeit Reducing Speed to 50%.
Juggernaut Armor's HP is twice the user's HP.
Doubles Current CON and RES until destroyed.
Cannot cast again until destroyed.
User only takes 1/4 damage until destroyed. Not a scratch, boys-- not a scratch.
Level 45: Laser-sights
Target: Single-Enemy
Cost: 10 MP
Cooldown: 3 Turns
Effect: Paints enemy for 5 Turns.
Painted enemy's CON and RES is reduced by 80%(ROUND DOWN).
DOES NOT STACK. This is the enemy, now attack it, you blokes!
Level 50: Missile Storm
Target: All Enemies
Cost: 60 MP
Cooldown: 7 Turns
Effect: Missile Strike for 4 Turns. MAG*5/# of enemies for damage calculation. No rest for the wicked, as they say~
Level 55: Commando
Target: Single-Enemy
Cost: 25 MP
Cooldown: 0 Turns
Effect: STR*3 on a single target. Target is stunned for 6 Turns. DOES NOT STACK.
-1 to attack roll. To the heavens with you, literally!
Level 60: Wasteland
Target: EVERYONE, But only hits after user releases charge.
Cost: 124 MP
Cooldown: 12 Turns
Effect: Everyone gets poisoned(-5% HP per turn).
All Enemies recieve MAG*(turns charge was held*5) damage.
Charge Held includes turn of casting. Sacrifices must be made for art~