Untitled RtD - Power of Throwing Rocks
- Spriterkid
- Elite Fraxian
- Posts: 517
- Joined: Thu Jan 28, 2010 8:17 pm
- Epicness: There's something in there alright
- Location: Portugal
Re: Untitled RtD - Pinball with a Tree
Attempt to copy skill Demon Leaves.
RIP Ed Balls
[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
This signature has been signed by the End offagets Infinity.
[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
This signature has been signed by the End of
- Xeilumardrox
- Moderator
- Posts: 479
- Joined: Thu Jan 21, 2010 1:18 am
- Epicness: Contradictory
- Gold Stars: 5
- Location: -PARADOX-
Re: Untitled RtD - Power of Rocks
Jayeon Mk. Kai Delta: You proceeded towards the forest. When you arrive, the first thing you notice is that there are faces on the ground in the forest, specifically where no plants are growing. Otherwise, it looks like a pretty ordinary planet from what you can see so far. There appears to be two actual pathways leading towards different parts of the forest.
ShadowSpectre: You take the sword hilt and proceeded to examine the map on the table carefully (Obtained: Mysterious Sword Hilt). The map shows that within the circular hall, the rooms all lead to the same center room in the center. You're in the outermost room, and there are two more rooms after this before leads to the center room, which leads many more rooms that eventually will lead you back to the circular hallway. An exit to the circular hall appears to be on the direct opposite side of where you began at in the circular hall. There are no labels, nor is there is a legend, so you have no indications on what could be in the other rooms in this area.
Gustaph Groovyblade: You manage to take 10 more leaves before the tree suddenly begins ascending to the glowing circle in the sky, eventually disappearing out of sight. (Obtained: +10 Leaves of Life)
Out: You go through the damaged door, arriving in a room with more smashed furniture, and a trail of blood leading towards another door, that happens to be also broken down. The walls in this room appears to have slash marks on them.
Grave: You head down the passage, following a turn that leads a direction parallel to tangent of the surface of the planet (that's closest to where you currently are that is). Following the path, you eventually run into an intersection with a light on the ceiling above the center of it. It splits the path into three more routes, none of them looking different from the others.
The Phantom: (Recovery: +5% energy)
As you lack a physical form with physical limbs to pick up the rocks around the area, you pick up a bunch of rocks with telekinesis and hurled them at the opposition (before anybody begins ranting about the telekinesis thing, it's really works the exact same way your arms and legs do, and is just an excuse for him being able to pick up stuff while having the "Spectral Entity" passive).
Combat Roll: 14+1 vs 1 (Auto-fail)
The Magnizar Portal Walker does not appear to be paying attention at all and gets a bunch of high speed rocks smashed into its face, which somehow hits it hard to be sent flying to another room, crashing into a wall, and causing the part of the ceiling along with the wall in that room to fall on top of it. (37 damage)
The Magnizar Portal Walker emerges from the pile of rubble and proceeds to blast a long beam at you from its mouth.
Combat Roll: 2 vs 3
The aim from it was so bad that you were able to avoided without moving much at all.
[insert name here]: (+2MP) You take the mask with you. (Obtained: Mask of the Blue Shark)
Behind the mask in the wall was apparently a symbol in the shape of a 15-point star etched on the wall.
D-BuG: You attempt to copy the skill used by the Corrupted Tree. (-20% energy)
Skill Roll: 15
You successfully copied the skill.
(+Skill: Demon Leaves (10 MP) - Flings sharp leaves at foes, inflicting darkness damage.)
The Corrupted Tree recovers 3 MP.
The Corrupted Tree proceeds flies up into the air. (Temporary Status - High-Flying)Information Obtained - Passive Ability: Natural Flight - Able to fly naturally with no consequence.
White Glint: Skipped.
___________________________________________________
Rocks are very dangerous weapons, eh?
ShadowSpectre: You take the sword hilt and proceeded to examine the map on the table carefully (Obtained: Mysterious Sword Hilt). The map shows that within the circular hall, the rooms all lead to the same center room in the center. You're in the outermost room, and there are two more rooms after this before leads to the center room, which leads many more rooms that eventually will lead you back to the circular hallway. An exit to the circular hall appears to be on the direct opposite side of where you began at in the circular hall. There are no labels, nor is there is a legend, so you have no indications on what could be in the other rooms in this area.
Gustaph Groovyblade: You manage to take 10 more leaves before the tree suddenly begins ascending to the glowing circle in the sky, eventually disappearing out of sight. (Obtained: +10 Leaves of Life)
Out: You go through the damaged door, arriving in a room with more smashed furniture, and a trail of blood leading towards another door, that happens to be also broken down. The walls in this room appears to have slash marks on them.
Grave: You head down the passage, following a turn that leads a direction parallel to tangent of the surface of the planet (that's closest to where you currently are that is). Following the path, you eventually run into an intersection with a light on the ceiling above the center of it. It splits the path into three more routes, none of them looking different from the others.
The Phantom: (Recovery: +5% energy)
As you lack a physical form with physical limbs to pick up the rocks around the area, you pick up a bunch of rocks with telekinesis and hurled them at the opposition (before anybody begins ranting about the telekinesis thing, it's really works the exact same way your arms and legs do, and is just an excuse for him being able to pick up stuff while having the "Spectral Entity" passive).
Combat Roll: 14+1 vs 1 (Auto-fail)
The Magnizar Portal Walker does not appear to be paying attention at all and gets a bunch of high speed rocks smashed into its face, which somehow hits it hard to be sent flying to another room, crashing into a wall, and causing the part of the ceiling along with the wall in that room to fall on top of it. (37 damage)
The Magnizar Portal Walker emerges from the pile of rubble and proceeds to blast a long beam at you from its mouth.
Combat Roll: 2 vs 3
The aim from it was so bad that you were able to avoided without moving much at all.
Behind the mask in the wall was apparently a symbol in the shape of a 15-point star etched on the wall.
D-BuG: You attempt to copy the skill used by the Corrupted Tree. (-20% energy)
Skill Roll: 15
You successfully copied the skill.
(+Skill: Demon Leaves (10 MP) - Flings sharp leaves at foes, inflicting darkness damage.)
The Corrupted Tree recovers 3 MP.
The Corrupted Tree proceeds flies up into the air. (Temporary Status - High-Flying)
White Glint: Skipped.
___________________________________________________
Rocks are very dangerous weapons, eh?
Current Fraxy Projects:
MoSF XVIII - Desire, FraxyHQ Try Project
Annoyance Points: 0/5 *RESET*
Formerly known as Vortexreaper and Scytheradrox...
This signature has been signed by the End of Infinity.
MoSF XVIII - Desire, FraxyHQ Try Project
Annoyance Points: 0/5 *RESET*
Formerly known as Vortexreaper and Scytheradrox...
This signature has been signed by the End of Infinity.
- Spriterkid
- Elite Fraxian
- Posts: 517
- Joined: Thu Jan 28, 2010 8:17 pm
- Epicness: There's something in there alright
- Location: Portugal
Re: Untitled RtD
[quote="Spriterkid"]
>Take a defensive stance, attempting to dodge and counter the tree's next attack.
RIP Ed Balls
[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
This signature has been signed by the End offagets Infinity.
[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
This signature has been signed by the End of
- Halico
- Fraxy God
- Posts: 1596
- Joined: Wed Dec 22, 2010 5:11 am
- Epicness: Is an idiot also genius asdfsadf
- Contact:
- ShadowSpectre
- Retired Staff
- Posts: 1065
- Joined: Fri May 21, 2010 6:28 pm
- Epicness: Mr Self Destruct
- Gold Stars: One. But really pretty.
- Location: UK
Re: Untitled RtD - Power of Throwing Rocks
watVR wrote:ShadowSpectre: You take the sword hilt and proceeded to examine the map on the table carefully (Obtained: Mysterious Sword Hilt). The map shows that within the circular hall, the rooms all lead to the same center room in the center. You're in the outermost room, and there are two more rooms after this before leads to the center room, which leads many more rooms that eventually will lead you back to the circular hallway. An exit to the circular hall appears to be on the direct opposite side of where you began at in the circular hall. There are no labels, nor is there is a legend, so you have no indications on what could be in the other rooms in this area.
The Great One moved towards the door on the far side of the room.
- mmxpert
- Advanced Fraxian
- Posts: 495
- Joined: Mon Aug 27, 2012 4:25 pm
- Epicness: maybe.
- Location: Cardinalshaft
Re: Untitled RtD - Power of Throwing Rocks
Draw sceptresword of pure awesomeness from pocket dimension.
>proceed.
>proceed.
-
- Excelling Fraxian
- Posts: 297
- Joined: Wed Jun 05, 2013 12:22 am
- Epicness: Xenotype Z.
- Location: Nature's Domain
Re: Untitled RtD - Power of Throwing Rocks
Explore one of the pathways.
-
- Fraxy God
- Posts: 1419
- Joined: Thu Jan 21, 2010 12:33 pm
- Epicness: Never enough.
- Location: Philippines
- Contact:
Re: Untitled RtD - Skill Balance List etc etc
Grave: Go down the center passage. Try to recover just a bit of energy.
There was once something here,
but it's now gone.
Users browsing this forum: No registered users and 27 guests