Spirit Warriors: SIGNUPS

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ShadowSpectre
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Re: Spirit Warriors: SIGNUPS

Post by ShadowSpectre »

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Out for lunch. Return uncertain.

Dylanzzz
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Re: Spirit Warriors: SIGNUPS

Post by Dylanzzz »

I'd love to grab a reservation

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Re: Spirit Warriors: SIGNUPS

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dracmeister
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Re: Spirit Warriors: SIGNUPS

Post by dracmeister »

Extra Slots? Impossible! Tell me if OP.

(supposedly I was just going to spectate this forum game to see how everyone OPs everyone else... And somewhat I wanna take part.)

Username: Zatsupachi
Character Name: Crator Kaitoru Denki
Character Bio:
Cutezome(?) Lore wrote: He used to be just an innocent boy who was going through High School, but after reconnecting with his past and through various adventures with his colleagues, they discovered a rift in reality which resulted into a catastrophic event which forces them to take matters to their own hands, through the course of it he has achieved the manifestation of both of an Angel and a Demon in their realm he seeks more power by jumping into the Fantasy Realm in the hopes of finding the greatest warriors to challenge him. It is as if he forgot about his friends...
Character Appearance:
http://teamxkproductions.deviantart.com ... -309103439" onclick="window.open(this.href);return false;
~White-Grey clothing pallete, faintly yellow skin, auburn hair, light blue eyes..
~Can be armed with a Lightsaber, Pistol, Sawed-off Shotgun or Grenade Launcher.
Spirit Name: Hayate Mirusan
Spirit Appearance:
***** Rulebook wrote: Innocent and somewhat angelic by looks. He's a lot more white compared Kaitoru's White-Grey Pallete. He has small fluffy angel wings, glaring blue eyes. He turns into a Dark Grey-Red Pallete when demonic side is activated, and his wings turns into bloody demon wings.
HP: 230
SP: 380
ATK: 220
DEF: 220
MAG: 120
WIS: 120
AGI: 110
[1400 PTS SPENT]

Innate: Blood Elemental ~ I am the universal being!
-Cannot be afflicted with status effects.
-Enemies hit by the lightsaber gain Bleed for 3 turns.
-Bleed deals 8 HP damage per turn, and makes attacks deal 30% damage if the target is Kaitoru.

Skill 1: *+Dazzle!+* ~ Impressed, huh?
(Self, 2 turn cooldown, 20 SP)
-Kaitoru gains 50% dodge chance for one turn, and regenerates 20 HP per turn for 3 turns.
-The second effect is refreshed if the skill is used again.

Skill 2: 'Poltergeistry' ~ I'll let my weapon do all the talking...
(Single Target/Area, 2 turn cooldown, 15 SP)
-Kaitoru utilizes another weapon with psychic powers. Kaitoru then attacks with both the weapons.
These weapons are as follows:
-Pistol – Uses MAG for damage calculation.
-Sawed-Off Shotgun: Uses ATK*1.5 for damage calculation.
-Grenade Launcher: Uses MAG/3 for damage calculation. Targets up to 3 enemies.

Skill 3: Medomiko Bash! ~ You've tested my patience.
(Single Target, 5 turn cooldown, 50 SP)
-Deals ATK*2 damage.
The enemy is left at 25% HP if that enemy is over 25% HP after damage calculation.

Spirit Break: Beam Reigning! ~ Can you stand this?!
(Field, 8 turn cooldown, 100 SP, 2 turn charge)
-Deals ATK/8 damage 8 times to all enemies, and then deals MAG/5 damage to all enemies.
-A fire is then left on the arena, dealing MAG/5 damage to all enemies for the next 4 turns.
Last edited by dracmeister on Wed Aug 21, 2013 3:52 am, edited 1 time in total.
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Re: Spirit Warriors: SIGNUPS

Post by Dabir »

Username: Dabir
Character Name: Eric Wynne
Character Bio:
Character Appearance: A scrawny little kid who acts way tougher than he looks.
Spirit Name: Lord Badass
Spirit Appearance: A knightly figure wearing black armour.

Stats:
HP: 450
SP: 100
ATK: 100
DEF: 300
MAG: 100
WIS: 300
AGI: 50

Innate: Lord Badass starts with 0 SP, but regains SP equal to all damage he deals. Can overcharge to 150, but any SP gained above his normal 100 is reduced by half.

Skills:
Skill 1: Ignition
Cost: Nothing
Cooldown: None
Self/Area
Lord Badass ignites himself in a glorious inferno, dealing a guaranteed 50 damage to himself. For the next three turns, nearby Spirits take 25 damage per turn due to his sizzling hotness.

Skill 2: Strike Alight
Cost: 50 SP
Cooldown: 2 turns
Single target
Lord Badass empowers his fist with a large fireball, dealing 50 damage to one Spirit.

Skill 3: Great Balls of Fire
Cost: 100 SP
Cooldown: 30 minutes 5 turns
Single Target
Lord Badass conjures up two large fireballs at his groin, and launches them with a pelvic thrust. The fireballs both target a single Spirit and each do 50 damage.

Spirit Burst: RAGE INFINITY SUNS
Cost: 150 SP
Cooldown: 10 turns
Lord Badass channels all his righteous and awesome fury into a great glorious fireball, dealing 150 damage to all Spirits and igniting them, causing them to take 25 damage per turn for the next 5 turns.

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