Dimensional Rift - RtD: Turn 15 - Night is approaching

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Re: Dimensional Rift - RtD: Turn 12 - Concept of Time

Post by Spriterkid »

>Head towards the town, while equipping the talisman.
RIP Ed Balls

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Re: Dimensional Rift - RtD: Turn 13 - Cloud Eaters

Post by Scionox »

Dualer - main roll: 4 wrote:Agree to do a small 'cleanup' in the basement
You agree to do a small 'cleanup'.
??? roll: 3
Cloud Jelly unblocks the door, along with accidentally breaking it, such a powerful jelly for it's small size.
Then before you go to the basement, Cloud Jelly just says that you'll see what there needs to be 'cleaned up'.
Cloud Jelly also says that can't help with it because... well...
After that Cloud Jelly hides behind nearest corner again.
Exploration roll: 5
You go down the stairs, and then you reach basement.
It seems to consist from four connected rooms with lots of shelves, cabinets and crates of various size, filled with various items, none of them catch your interest though, also good amount of light gets there through cloudy walls, so it's not really dark.
As you go in, you notice that there is random holes in the cloudy walls and furniture.
Exploration roll: 4
Then you see creatures that made these holes: Cloud Eaters, small, brown, worm-like creatures with webbed wings, pair of claws and proboscis through which they 'drink' the clouds.
There is around twelve of them, but more of them can be hiding in the holes.
[][][][] - main roll: 2 wrote:Okay, now this is the enemy I'm looking for. And it seems to be preparing a greater attack...
Scope him and shoot him. Then dodge, and fast.
Time to find out what the scope and the bullets do.
You aim at the Cobalt Hound...
[Enemy: Reflex roll: 3-1]
...he tries to dodge, but you quickly shoot him twice...
AvD roll: 4+0.5+0.5-1 vs 6
...first bullet hits his cobalt skin without doing any damage, don't seems like crystal bullets are all that effective, but...
AvD roll: 5+0.5+0.5-1 vs 4
...the second bullet hits the same point and perforates cobalt skin(10 damage).
Skill updates: Novice Gun User 2/12
Preparation roll: 5
You are prepare to dodge enemy attack(+1 to Reflex Roll for this turn).
Exploration roll: 4
You are in battle, no time to look around.
Storyception - main roll: 3 wrote:Kindret: What... just... happened? Huh. The Mage... the people are... bombarding me... mentally.

Analyze the Items from the Mage before taking them all in my backpack.

Kindret: Dragon. Forgive me. But I must ask. What is going on?
You attempt to analyze items that was left after mage.
Analysis roll: 3
Red Robe and Blue Cape don't seems to have any known to you special properties, and also are highly damaged, even symbols that you saw earlier was burned out and are not there anymore, you take them into your inventory anyway, though you are forced to drop one of empty bottles to fit them in (Item Get: Red Robe[Condition: High Damage], Blue Cape[Condition: High Damage], Item Dropped: Empty Bottle).
Only thing that you know about Talismans, is that they 'can save one's live in the critical situations' (Tome of Knowledge entry added), you put it into your inventory, forcing another empty bottle to be dropped(Item Get: Talisman, Item Dropped: Empty Bottle).
Manual seems to have some information about color magic training methods and some spells (Tome of Knowledge entry added), you put it into your inventory to maybe read it later, forcing yet another empty bottle to be dropped (Item Get: Manual[Color Magic], Item Dropped: Empty Bottle).
Dark book seems to have an evil aura, you know nothing about it, and it, in fact, looks dangerous.
Reflex roll: 1
It attempts to force itself into your inventory.
[Neutral: Reflex roll: 4]
But White Dragon snipes it with an accurate light beam, and it crumbles into dust.
White Dragon(Telepathically towards Kindret Soru): "That book was corrupted by The Evil, and it was the cause of what happened to that mage".
As you ask about what's going on, dragon responds.
White Dragon(Telepathically towards Kindret Soru): "The seal that was holding The Evil started losing power".
White Dragon(Telepathically towards Kindret Soru): "As a result, small amount of it's energy started influencing and corrupting various creatures through specific items".
White Dragon(Telepathically towards Kindret Soru): "They formed into a group named 'The Amalgamation Of Perfection' and started a hunt after the guardians of the dimensions, and we, Dragons, are one of guardians".
White Dragon(Telepathically towards Kindret Soru): "That's all i can tell at the moment and thanks for helping defeating one of them, though i must ask, who are you and what you are doing in these places that are far away from the civilization?".
Medako - main roll: 1 wrote:Mira: ...
She goes to the backpack, and attacks Magma Fly #1 if spotted.
You attempt to go to the backpack.
[Neutral: Spotting roll: 2]
[Neutral: Spotting roll: 2]
For some reason, both flies don't notice you at all.
Reflex roll: 5
You trip over some vegetation near road, but manage to recover perfectly.
Noise roll: 1
Both flies noticed you now, though they are pretty neutral at the moment.
[Neutral: Reflex roll: 1+2]
You jump towards them and easily grab the backpack(Item get: Backpack (and all of it's contents)).
A talisman drops from the backpack too, you don't saw it along the items earlier, maybe it was in the hidden section(Item get: Talisman).
Your action angers magma flies though.
AvD roll: 2+0.5 vs 2+3
You attempt to slash Magma Fly #1 with your sword, but it flies up and your attack misses.
Skill Updates: Novice Dodger 6/12, Novice Sword User 4/12
Exploration roll: 3
You don't have time to look around.
The Phantom - main roll: 5 wrote:Change mask into original state, matching avatar.
You get some more materials outside of tavern, and attempt to change your mask back at the tavern.
Carpenter roll: 2
You have only done it halfway, it's now serious face, you have enough materials for a second attempt though.
Carpenter roll: 6
And success, you restored your mask into original state.
While doing that, you noticed that mask reacted in an unusual way.
Hidden item effect found: Mask (Updated in Tome Of Knowledge).
Skill Updates: Novice Carpenter 8/12
Status roll: 2
Mind Protection and Hiding Field wears out.
Exploration roll: 5
You start feeling jealous looks again, the whole tavern's population seems to be staring at you, with exception of the barmen, who's ignoring you.
It might be a good idea to move to the other place.
Spriterkid - main roll: 4 wrote:>Head towards the town, while equipping the talisman.
You try to equip the talisman, but then you realize that you don't need to equip it for it to be active, it's active as long as it is in inventory.
You start heading towards the town.
Exploration roll: 6
Not much happens on the way, and eventually you get back to the road, and then to the town entrance.
The name of the town is 'Thoinkus' and the residents are apparently Pigmen, which live in the small houses.
??? Roll: 3
Suddenly small pouch materializes in your hands, with a whole 10 golden coins in it, and a note from the Golden Tower leader: "I was going to give that to you before you left, but seems like i forgot, now i have to teleport it to you, use these in town nearest to the tower"(Item Get: Golden Coin 10x).
Exploration roll: 6
There are some places to visit in the town: armor and weapons shop, tavern, magic shop, science shop, general stores, library, casino, or you could just wander around, hoping to find something hidden from your current view.
Alnylthyria - main roll: 6-1 wrote:AUTO: Fire Psi Tesla Burst at the enemy?
Psi roll: 5-1-1
You charge up your Psi Tesla Burst.
AvD roll: 3-1-1 vs 2
You fire it at the Concept of Time, but it simple phases through it.
AvD roll: 4-1-1 vs 3-1
As hour arrow heads in your direction, you shoot again, hitting it(5 damage), though that don't stops it and it smashes you(5 damage).
Skill Updates: Novice Psi Proficiency 2/12
AvD roll: 2-1 vs 3-2
Second arrow slashes you(5 damage) and you release remaining charge of your Psi Tesla Burst into it(5 damage).
Exploration roll: 5-1
Seems like attacking main body of Concept of Time does nothing, but attacking arrows deals damage.
Evil - main roll: 4 wrote:
Getting it done roll: 5
Finally, the path is opened.
Lightning Elemental #3 - main roll: 2 wrote:@_@
Wake up roll: 1
You woke up...
..in your dream...
Lightning Elemental #1 - main roll: 6 wrote:Patrol
You walk around the room.

Lightning Elemental #2 - main roll: 5 wrote:Patrol
The alley is clear.
Cobalt Hound - main roll: 3 wrote:*howl*
You make a few swift dodges and quickly attack your enemy from the behind.
[Enemy: Reflex roll: 5+1]
She dodges, but you immediately jump at her again.
[Enemy: Reflex roll: 3+1-2]
This time more successful, you prepare your jaws.
[Enemy: Skill Updates: Novice Dodger 11/12]
AvD roll: 2+3 vs 3+2
And bite, breaking right through armor on her left arm, but dealing only minor damage(5 damage, L.Arm: Crystal Tattered Casual Clothing [Condition: Damaged]), she kicks you off though(5 damage) and you are forced to stop the bite.
[Enemy: Skill Updates: Dabbling Wrestler 4/6, Dabbling Armor User 5/6]
AvD roll: 5+1 vs 6+1
You quickly turn around, attempting to damage your enemy with your body spikes, but her armor stops them.
[Enemy: Skill Updates: Novice Armor User 3/12]
You jump back.
Magma Fly #1 - main roll: 4 wrote:*bzzz*
From above, you form a fireball and send it towards your enemy.
AvD roll: 6 vs 4
She tries to deflect it with sword, but only gets her hand send on fire, not being able to hold sword for now(5 damage, Status effect: Right Hand on Fire, Item dropped: Type-Z Sword)
Magma Fly #2 - main roll: 2 wrote:*bzzz*
You try to get the backpack back.
Success roll: 3
You grab the backpack but your enemy still holds it.
Cloud Eaters Group #1 - main roll: 1 wrote:*drink*
You continue drinking the clouds.
Cloud Eaters Group #2 - main roll: 3 wrote:*flap**flap**flap*
Spotting roll: 2
You fly around, but don't notice the Lichen.
Cloud Eaters Group #3 - main roll: 4 wrote:*flap**flap**flap*
Spotting roll: 4
You notice the Lichen attempting to get onto your territory.
AvD roll(#1 from group): 5-1 vs 4
You ram the Lichen(2 damage), but your proboscis gets stuck in him and he damages you with his spikes(5 damage).
AvD roll(#2 from group): 3-1 vs 5-1
You attempt to attack Lichen, but spikes make you retreat.
AvD roll(#3 from group): 2-1 vs 6-2
You attack the Lichen from other side, but your attack gets deflected by spike.
AvD roll(#4 from group): 3-1 vs 3-3
While Lichen is busy with other part of the group, you attack him with your claws(5 damage).
[Enemy: Skills Update: Adequate Spike User 0/18]
White Dragon - main roll: 5 wrote:Aura Of Light
Damage roll: 6
10 damage from the poison.
You decide that it's a good time to heal up using your abilities.
Healing roll: 6
You feeling much better now(200 Health restored), and no longer poisoned.
You notice light burns on that swordsman, he might have accidentally got into the way of your lightbreath, you decide to expand your Aura of Light a bit and heal him too.
[Neutral: Healing roll: 4]
That should do it(40 Health restored).
Concept Of Time - main roll: 6 wrote:The power of twelve!
As all three arrows hit twelve, you start spinning.
[Enemy: Reflex roll: 4-1]
Your enemy jumps over arrows at the first loop.
[Enemy: Reflex roll: 3-1]
AvD roll: 5 vs 5-1
At the second loop your enemy attempts to jump over, but you align the arrows to be higher, so he jumps right into them(10 damage).
[Enemy: Reflex roll: 2-1]
AvD roll: 1 vs 4-1-1
At the third loop your enemy blocks your attack, effectively stopping your spin.
[Enemy: Skill Updates: Dabbling Dodger 3/6]

Sorry for taking long time, was distracted from forums (again ^_^; )...
Alnylthyria, sorry for auto'ing, but you had more than enough time to update by now o_^ .
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Re: Dimensional Rift - RtD: Turn 13 - Cloud Eaters

Post by White Glint »

Mira: Gah!
With her burning hand, she has no choice but to leave the backpack while trying to escape with her sword in the hand of where she holds the shield..
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Re: Dimensional Rift - RtD: Turn 13 - Cloud Eaters

Post by Halico »

Ground thorn those cloud [strike]maggots.[/strike]eaters.
Whee.

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Re: Dimensional Rift - RtD: Turn 9 - New player

Post by [][][][] »

Ergh. Why in the world did it go up here and harass the golems anyway?
That will be answered later. Time to finish off the crystal upgrading on the rifle and scope-shot that Chrome Hound.
There was once something here,
but it's now gone.

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Re: Dimensional Rift - RtD: Turn 13 - Cloud Eaters

Post by dracmeister »

Life Story So far...

Kindret: "I'm Kindret... err.. At least what they say I am... I have a nametag on my bag..."
"I'm a Cutezome, they say... I was seen laying down the ground as people found me..."
"I'm sort of in a quest for something... But I don't remember..."

Sits on the ground.

Kindret: "I don't know what to do now..."
"I forgotten about home. I don't know these strange people are. This "Evil", sounds bad, I was somewhat attracted by curiosity or a sort of responsibility. But my journey here is unclear."
"This sword is the only reminder of my origins."
"I'm not much for looting but I'll have to make do with what I have."

Equips Talisman.
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Re: Dimensional Rift - RtD: Turn 13 - Cloud Eaters

Post by The Phantom »

Hide again. Sneak away.

If possible, continue psychic assault on the idiot red-cloak.
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Re: Dimensional Rift - RtD: Turn 13 - Cloud Eaters

Post by Spriterkid »

>Enter the Magic Shop. Maybe there's something fancy in there.
RIP Ed Balls

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Re: Dimensional Rift - RtD: Turn 14 - Shopping Time

Post by Scionox »

Medako - 3 wrote:Mira: Gah!
With her burning hand, she has no choice but to leave the backpack while trying to escape with her sword in the hand of where she holds the shield..
Damage roll: 2
You take 1 damage from the fire.
??? Roll: 3
Retreat roll: 4
You pickup sword with your left hand, drop backpack and retreat from the battle (Item Get: Type-Z Sword, Item Dropped: Backpack and it's contents).
Though you still got the Talisman in your inventory.
Exploration roll: 1
All you know is that sound of flies are getting away as you escape.
Exploration roll: 4
As you look around, there are few places of interest where you could go from there:
The tree you noticed earlier away from the road, with leaves that are made of fire and trunk made of obsidian;
The road itself, leading out of the burning valley where you are currently, towards the mountains in the distance;
You could go back of course and attempt to fight the flies again;
Also from there you see a chasm, even further away from the road, a weird green smoke coming out of that chasm.
Dualer - main roll: 2 wrote:Ground thorn those cloud [strike]maggots.[/strike]eaters.
You send your thorns under floor and suddenly attack Cloud Eaters from below, aiming for group #3.
AvD roll: 4 vs 2-1
Cloud Eater #2 gets impaled and dies.
AvD roll: 5 vs 4-1
Cloud Eater #3 dodges the thorn, but while flying to the side gets in a way of another thorn and dies.
AvD roll: 3 vs 5-1
Cloud Eater #4 accidentally saved by Cloud Eater #3, who blocked the thorn heading for him and died while doing that.
AvD roll: 5 vs 3-1
Cloud Eater #1 is struck down by spikes while still being stuck in the lichen.
Skill updates: Adequate Thorn User 8/18
That made lot of noise and remaining Cloud Eaters are most likely aware of you by now(+2 to spotting roll of remaining Cloud Eaters).
??? roll: 1
Exploration roll: 2
Looks like your attack did damaged the cloud that house is on, better be more careful next time.
[][][][] - main roll: 2 wrote:Ergh. Why in the world did it go up here and harass the golems anyway?
That will be answered later. Time to finish off the crystal upgrading on the rifle and scope-shot that Chrome Hound.
Crystal Magic roll: 1
You try to finish upgrading your rifle using crystal magic, but you are not able to concentrate very well, which results in scope being disconnected from the rifle (Item lost: Old Rifle+Optic Crystal Scope [self-made], Item get: Old Rifle [self-made], Optic Crystal Scope [self-made]).
You can't scope-shot the Cobalt Hound for the reason of scope not connected to the rifle, so you just shoot it.
AvD roll: 4+0.5+0.5 vs 4
This time Cobalt Hound don't attempts to dodge for some reason, and your crystal bullet gets it's job done(10 damage).
Skill updates: Novice Gun User 4/12
Exploration roll: 3
You notice the lack of exposed minerals in this particular cave compared to the passageways before, this is weird.
Storyception - main roll: 6 wrote:Life Story So far...

Kindret: "I'm Kindret... err.. At least what they say I am... I have a nametag on my bag..."
"I'm a Cutezome, they say... I was seen laying down the ground as people found me..."
"I'm sort of in a quest for something... But I don't remember..."

Sits on the ground.

Kindret: "I don't know what to do now..."
"I forgotten about home. I don't know these strange people are. This "Evil", sounds bad, I was somewhat attracted by curiosity or a sort of responsibility. But my journey here is unclear."
"This sword is the only reminder of my origins."
"I'm not much for looting but I'll have to make do with what I have."

Equips Talisman.
White Dragon(Telepathically towards Kindret Soru): "Hmmm, Cutezome, never heard about your race before...".
White Dragon(Telepathically towards Kindret Soru): "Which means you are either not from this Dimension... or... from pre-Rift times...".
White Dragon takes a look at the Old sword.
White Dragon(Telepathically towards Kindret Soru): "This sword, these runes on it, i definitely saw similar sword long time ago, before the Rift".
White Dragon(Telepathically towards Kindret Soru): "Though who was wielding it was not Cutezome, but human, Dark Swordsman".
For a second, White Dragon seems to be hearing something, though you don't hear that.
White Dragon(Telepathically towards Kindret Soru): "We have to interrupt our conversation".
White Dragon(Telepathically towards Kindret Soru): "Another part of dimension is in danger, i, as the guardian, must go".
White Dragon takes off, but before flying away, he channels small amount of light and creates a sphere.
White Dragon(Telepathically towards Kindret Soru): "Take this, use it if you meet anyone from 'The Amalgamation Of Perfection' or whatever other servants The Evil could have".
White Dragon(Telepathically towards Kindret Soru): "I will try to get to your location as fast as possible if you break this sphere, unless i will be in another battle, farewell".
As White Dragon flies away, sphere lands into your hands(Item get: Draconic Sphere[Light]).
??? roll: 4
You attempt to equip the talisman, but seems like you have no place to equip it on, and you don't need to, it does it's job while just being in your inventory.
Exploration roll: 3
You are in the middle of the path of destruction that was left after this battle, there seems to be a part of Light Spire Forest left untouched in the distance.
Also you see the Desert of the Endless Whiteness from where you came from, Glow Hills are on the opposite side of the place that was Light Spire Forest.
And near the Glow Hills you notice interesting floating cubes of light.
The Phantom - main roll: 6 wrote:Hide again. Sneak away.

If possible, continue psychic assault on the idiot red-cloak.
Stealth roll: 5
You sneak out of the tavern unnoticed, it seems you really got used to sneaking in this area(+1 to sneaking rolls and -1 to spotting rolls on you for this and next turn).
Skill updates: Novice Stealther 7/12
Psychic roll: 2
You prepared to start a psychic assault on red cloaked elemental, though you might need to take a break from using your psychic abilities for a short while(-1 to Psychic rolls for next turn).
AvD roll: 4 vs 6
You attempt to cause nightmares while he is unconscious, but it has no effect.
AvD roll: 1>>2 vs 5
You try again, but no success.
AvD roll: 2>>3 vs 5
Skill updates: Adequate Psychic 11/18
And again, your psychic abilities just don't work on him now for some reason.
Resistance roll: 5
You think you felt tired for a second, but that feeling is gone now.
Exploration roll: 4
You are back at the street, seems like thunderstorm is starting, as you saw electricity flashes in your electrovision earlier.
Though that big electricity concentration to the south-west was definitely not the part of thunderstorm.
Spriterkid - main roll: 4 wrote:>Enter the Magic Shop. Maybe there's something fancy in there.
You decide to check out the Magic shop.
Shop roll: 6
As you enter you notice a few stands in there, which are all, except one, have vendor Pigman.
You quickly look through, listing items that catched your interest, along with prices.
Item roll: 4
Item roll: 5
Item roll: 3
Item roll: 3
Item roll: 1
Finally you get to that unusual vendor, he seems to be human, and you look at what he selling:
Item roll: 2
Exploration roll: 1
Other stands have pretty basic items that don't worth using gold on, or have ridiculous prices while being nearly useless, for example somebody is selling a gold coin for 5 gold coins, or broken sword for 80 gold coins.
Alnylthyria - main roll: 4-1 wrote:AUTO: Continue attack, while attempting to actually dodge this time?
Psi Roll: 3-1
And you charge up your Psi Tesla Burst this time, though seems like charge is somewhat less poweful(-2 to possible damage from attacks for this turn).
AvD roll: 1-1 vs 1
You fire it at the Concept of Time, the attack dodges him somehow.
AvD roll: 3-1 vs 1-1
As you fire again, your attack hits the minute arrow(13 damage).
Preparation roll: 4-1
You are prepared to dodge incoming attacks this time(+1 to Reflex roll, +1 to Defense roll, for this turn).
Evil - main roll: 6 wrote:
You follow the path.
Lightning Elemental #3 - main roll: 4 wrote:@_@
Wake up roll: 2
Zzzzzzzzzzz...
You are no longer unconscious, but sleeping now instead, if that really matters... (Status Effect: Resting)
Lightning Elemental #1 - main roll: 3 wrote:Patrol
You look out of windows while patrolling the room, just in case, though you don't notice anything.
Lightning Elemental #2 - main roll: 6 wrote:Patrol
While walking though alley you notice the barrel, that was not there before.
AvD roll: 2 vs 6-3
You attempt to burn it down with your spark, but that's one strong barrel...
AvD roll: 4 vs 5-4
On a second attempt it gets burned down.
Well, you had a bit of paranoia there, as barrel was empty all along...
Cobalt Hound - main roll: 1 wrote:*bark*
Jump roll: 2
You make a large jump towards your enemy, but end up missing completely.
From there you quickly run towards your enemy.
AvD roll: 2 vs 3+2
You try to attack with your claws, but armor stops them.
[Enemy: Skill updates: Novice Armor User 4/12]
You jump back.
Magma Fly #1 - main roll: 1 wrote:*bzzz*
You attempt to dive attack your enemy from above but...
Reflex roll: 2+2
...as she retreats, you are about to slam into the ground, but you change your trajectory right near it, avoiding ground.
Magma Fly #2 - main roll: 1 wrote:*bzzz*
As your enemy drops backpack, you attempt to grab it.
Reflex roll: 1+2
Successfully, though the force it was dropped with makes it hard for you to maintain your flying.
Reflex roll: 3+2
But you manage to stay in the air.
Cloud Eater Group #1 - main roll: 2 wrote:*flap**flap**flap*
Spotting roll: 3+2
You feel the noise and quickly arrive to attack the Lichen.
AvD roll(#1 from group): 2-1 vs 5
You try to ram the Lichen, but only get yourself deflected by spikes and thrown into nearby wall(9 damage, Status effect: Confusion).
AvD roll(#2 from group): 1-1 vs 3-1
You attempt to strike Lichen with your claws, but you can't get close enough.
AvD roll(#3 from group): 3-1 vs 2-2
You ram the Lichen from above, clearly striking him(5 damage).
AvD roll(#4 from group): 1-1 vs 5-3
You strike the lichen with your claws, but attack gets deflected by spikes.
[Enemy: Skill Updates: Adequate Spike User 1/18]
Cloud Eater Group #2 - main roll: 3 wrote:*flap**flap**flap*
Spotting roll: 4+2
You notice the Lichen and the other groups attacking him, so you quickly come to attack him too.
AvD roll(#1 from group): 6-1 vs 2
As Lichen fights with other group, you quickly make small combo with your claws on the Lichen(7 damage).
AvD roll(#2 from group): 1-1 vs 6-1
You ram the Lichen, but then spike gets in your way, -splat- .
AvD roll(#3 from group): 6-1 vs 6-2
You join Cloud Eater #1 from the group in Lichen-clawing contest, though he wins by doing more damage than you(3 damage).
AvD roll(#4 from group): 5-1 vs 3-3
You notice how Cloud Eater #3 from the group #1 attacked the Lichen from above, and you do the same, with even more success(10 damage).
[Enemy: Skill Updates: Adequate Spike User 3/18]
Cloud Eater Group #3 - main roll: 2 wrote:*flap**flap**flap*
Looking that you are only one left in the group and there is free space in other group, you decide to join Cloud Eater Group #2 as Cloud Eater #2.
Concept Of Time - main roll: 5 wrote:Time Speed!
You start rotating arrows much faster, increasing time flow for everyone in this area but you, and making your actions harder to read by doing that(Status effect: Time Speed).
Continue? roll: 1
You decide to leave the speed at that.

Added a neck slot to humanoid characters (And Spike 9 slot for Lichen), completely forgot about that before, sorry ^_^; .
Alnylthyria, if you are reading this, sorry for auto'ing, you have not been on almost for a month, i hope you did'nt forgot about this RtD o_^ .
Last edited by Scionox on Wed Jul 11, 2012 7:03 am, edited 2 times in total.
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dracmeister
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Re: Dimensional Rift - RtD: Turn 14 - Shopping Time

Post by dracmeister »

Kindret: ... Human... My memory is slightly returning... Humans came before Cutezomes. As mankind progressed, mankind gets more and more corrupted... Cutezomes were made... But. Cutezomes don't have gods... We never believed of an almighty being watching over every race... Maybe that's just it. We're not supposed to know...

*sigh*

Head towards the Hill...
BEARS!!! BEARS!!!

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Team HouHouJigoku! mostly discontinued
'Gusty Storm' Armored Train
'Twin Sisters' Railgun Core
Archie and Tommy - Lightseeker Duo

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