Dimensional Rift - RtD: Turn 15 - Night is approaching

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Re: Dimensional Rift - RtD: Turn 9 - New player

Post by [][][][] »

Yipe! Must have lost something! Time to find out.
Crystal Armor on my clothing, I have a feeling this one won't be letting up easily.
There was once something here,
but it's now gone.

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Re: Dimensional Rift - RtD: Turn 10 - Mysterious Trio

Post by White Glint »

HP: 69/100
Mira: I wonder what they are on about.
She tries to ask the Magma Flies what's going on, while trying to put out the fire again.
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Re: Dimensional Rift - RtD: Turn 10 - Mysterious Trio

Post by Halico »

The lichen finds the house but first..
Remove dense status by moving and bouncing the body
Whee.

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Re: Dimensional Rift - RtD: Turn 10 - Mysterious Trio

Post by Spriterkid »

>Examine Skeletons in a higher detail. Take any and all potentially good items they might have.
RIP Ed Balls

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Re: Dimensional Rift - RtD: Turn 10 - Mysterious Trio

Post by The Phantom »

Actually fix my stuff properly this time.

Be amused at the idiot lightning elemental who failed to resist a psychic attack.
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Re: Dimensional Rift - RtD: Turn 10 - Mysterious Trio

Post by Alnylthyria »

Analyze spheres
Anything that happens, happens. Anything that, in happening, cause something else to happen, causes something else to happen. Anything that, in happening, causes itself to happen again, happens again. It doesn't necessarily do it in chronological order though. -- Douglas Adams

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Re: Dimensional Rift - RtD: Turn 11 - Flyspeech?

Post by Scionox »

Storyception - main roll: 5 wrote:Run around the Mage to dodge his attacks until I suddenly close in for an upwards slash.
Preparation roll: 6
You run around the mage, ready to dodge any of his attacks and counterattack(+2 to Reflex roll, +2 to defense roll, +2 to counterattack roll, for this turn).
Exploration roll: 3
You notice an emblem on undead mage's cape, it looks like circle that split in 10 equal pieces, with another circle in the center of it, each piece has different color and central circle is magenta color and has X symbol in it.
[][][][] - main roll: 5 wrote:Yipe! Must have lost something! Time to find out.
Crystal Armor on my clothing, I have a feeling this one won't be letting up easily.
Crystal Magic Roll: 6
You perfectly add a crystal layer of armor on your clothing, it will be pretty hard to clear it up though(Items lost: Tattered Long Coat with Hood, Tattered Casual Clothing 2x, Tattered Short Pants, Items Get: Crystal Tattered Long Coat with Hood, Crystal Tattered Casual Clothing 2x, Crystal Tattered Short Pants).
Skill Updates: Novice Crystal Mage 4/12, Dabbling Armorsmith 2/6
Spotting roll: 1-1-2
You can't see in darkness very well...
Something is coming...
You prepare to defend yourself...
...
Oh, it's just a cave rat...
It's certainly not the sort of creature that ambushed that iron golem.
You really need to get some sort of light source(-1 to the next active skill roll due to startle).
Exploration roll: 4
You notice that your crystal armor is able to somewhat mirror light from the light sources, giving slightly better visibility in these dark caves as long as you are near any source of light.
Exploration roll: 2
You can barely see two other passageways in dark areas to the left and to the right from the path.
Medako - main roll: 3 wrote:Mira: I wonder what they are on about.
She tries to ask the Magma Flies what's going on, while trying to put out the fire again.
You decide to try to talk to flies...
Success? roll: 4-1
You manage to slightly 'understand' what's going on.
Magma Fly #1(to Magma Fly #2): "I g__ _t f_r_t".
Magma Fly #2(to Magma Fly #1): "N_, _ _ot i_ __rst".
Magma Fly #1(to Magma Fly #2): "_o, _iv_ _t b___!"
Magma Fly #2(to Magma Fly #1): "N_, _h_ f__d wi__ _e _in_!"
Well, that don't helps much, you don't even try to ask...
Skill Updates: Animal Speaker 1/6
Ability roll: 1
And you can't figure out how you understood at least that, anyway.
Put out fire roll: 3
You put the fire out, but before being out completely, fire gets the last stand.
Item Resistance: 3
Casual Clothing got slightly burned by being on fire, after that, fire goes out.
Exploration roll: 4
Magma flies continuing to attempt to get something from the backpack, and failing due to not cooperating with each other well, they completely ignoring you too, you see some sort of items are in the backpack.
Exploration roll: 4
You also notice an interesting tree in the distance, away from the road, with leaves that are made of fire and trunk made of obsidian.
Dualer - main roll: 4 wrote:The lichen finds the house but first..
Remove dense status by moving and bouncing the body
You attempt to decrease density of you body back to normal by bouncing it out.
Resistance roll: 4
And you are no longer dense!
Skill Updates: Dabbling Bouncer 4/6
Spike Roll: 1
All of this bouncing only makes you fall.
Reflex roll: 2
You extend the another spike but it misses the dense clouds.
Spike roll: 3
At last, you manage to extend spike over to the cloud with the house, and you miss it...
But what, a cloud jelly you saw earlier grabs you by your extended spike and tosses you over by the house, that's a rather strong jelly, despite it being rather small.
After recovering you, cloud jelly quickly hides behind a house wall, only to look at you again from behind it, and then hide again.
You think this jelly is rather shy...
Exploration roll: 6
You are on the cloud near the cloud house, the cloud is moving even more quickly now.
You look through window into the house, but don't notice anything especial, it's rather standard cloud house.
On outside, however, there is a garden of the cloud palm trees, cloud jelly seems to live there for very long since trees are pretty big.
Spriterkid - main roll: 1 wrote:>Examine Skeletons in a higher detail. Take any and all potentially good items they might have.
You start walking towards the skeletons with items on them.
Reflex roll: 6
Avoiding stepping on the bones on your way...
Reflex roll: 4
...and near the bat.
Skill Updates: Novice Dodger 3/12
Noise roll: 4
It's most likely that bat heard you, it's now only matter of time when it wakes up(+1 to next wake up roll for Unusual Giant Bat Of Darkness).
Loot roll: 1
You examine first humanoid skeleton, you can't really figure out what sort of creature could had skeleton like that, other than it being humanoid of course.
And the items on that skeleton are pretty generic, just some cloth and broken wooden wand(Items get: Cloth 3x, Wooden Wand (Condition: Broken)).
Loot roll: 3
The second skeleton seems to be more of standard human-like skeleton, albeit claws on it's hands and legs are bigger.
Seems like he was some sort of warrior, since he has a chainmail, a short sword and a flask with a weird yellow liquid, you are pretty confident that these items are not from this dimension(Items get: Chainmail, Short Sword, Flask with a weird yellow liquid).
Skill updates: Dabbling Biologist 2/6
Exploration roll: 6
It seems like those two skeletons are the most recent among the ones in the cave.
Other than that, there don't seems to be anything else of interest in the cave.
The Phantom - main roll: 3 wrote:Actually fix my stuff properly this time.

Be amused at the idiot lightning elemental who failed to resist a psychic attack.
Status Effect roll: 5
You manage to keep your Hiding field active.
Repair roll: 3
You fix your mask to the 'perfect' state, for the 'improved' version anyway.
Repair roll: 4
You fix your robes as well, using cloth from some of the more fitting black cloaks that are in the tavern, nobody notices you doing that though.
Skill updates: Novice Carpenter 3/12, Novice Clothier 0/12
Amusement roll: 5
Watching lightning elemental through window, you are quite amused at the effectiveness of your attack, you even get somewhat inspired(+1 to the next active skill roll).
Exploration roll: 2
Elementals cleared up the Tavern floor from the random cloaks that was left there, also you notice that elemental that you attacked not running around in house anymore.
Alnylthyria - main roll: 4 wrote:Analyze spheres
Analysis roll: 5
You analyze the spheres, it seems that spheres consist from concentrated mana of different types, which specify sphere's color.
It also seems that breaking sphere will unleash sphere's power(Tome of Knowledge entries added).
You decide to get them into your inventory, might be useful in the future(Item get: Red Sphere 2x, Green Sphere, Blue Sphere, Orange Sphere).
Exploration roll: 3
You don't see anything interesting around on this level of pyramid, at least on this side of it.
Exploration roll: 2
You see some spirits flying around the pyramid, they are not hostile though.
Evil - main roll: 2 wrote:
Getting it done roll: 2
Not quite yet.
Unusual Giant Bat Of Darkness - main roll: 1 wrote:!
Wake up roll: 5+1
You wake up and, from the surprise, fall on the floor(4 damage, 'Extra Quick' ability is cancelled until the next turn's action).
Dark corruption roll: 4
[Enemy: Resistance roll: 6]
Your enemy don't seems to be affected by your ability.
Lightning Elemental #3 - main roll: 4 wrote:...
Resistance roll: 6
There is no wall to stop you!
What, there is wall right there?
It challenges you?
You accept the challenge and ram into it with all of your power!
That was a bit too much though, you are now unconscious, but no longer confused(6 damage, Status Effect: Unconscious).
Lightning Elemental #1 - main roll: 2 wrote:Wake up!
You attempt to wake Red cloaked elemental with another spark.
AvD roll: 4 vs 6
That's not very effective...
Lightning Elemental #2 - main roll: 3 wrote:Patrol
You don't notice anyone suspicious in the alley.
Cloud Jelly - main roll: 4 wrote:This one seems to be beaten up, i should find something to heal him up!~
You found some gel candies in one of drawers and quickly gave them to your lichen friend(20 Health restored).
Then you go back hiding behind the wall, because you can't stand your emotions very well.
Magma Fly #1 - main roll: 5 wrote:*bzzz*
Success roll: 2-2
You can't manage to get it because Magma Fly #2 is blocking you.
Magma Fly #2 - main roll: 5 wrote:*bzzz*
Success roll: 3-2
You can't manage to get it either.
Cave Rat - main roll: 4 wrote:*squeak*
You hide back in the darkness.
White Dragon - main roll: 5 wrote:Mega Lightbreath!
Damage roll: 1
You take 2 damage from poison.
You prepare to do your breath attack.
AvD roll: 4+3 vs 3+2
Destructive force of the breath burns the mage(30 damage).
[Neutral: Zone roll: 5]
Good that swordsman dude, whoever is he, was not in zone of your breath attack.
??? Undead Mage - main roll: 3 wrote:...
You quickly send five smaller green blasts in the direction of the swordsman, and another five in the direction of the white dragon.
AvD roll: 4+1.5 vs 2+2
One blast hits swordsman despite his attempts to dodge it, he don't gets affected by poison effect though(8 damage).
[Enemy: Reflex roll: 4+2]
He dodges other two that was heading from the sides.
[Enemy: Reflex roll: 2+2]
And the ones from behind.
[Enemy: Counter attack roll: 4+2]
Suddenly he closes in and attempts to slash you.
AvD roll: 3+1 vs 4+2
Your robe misdirects hit at the cost of being damaged, he continues the combo.
AvD roll: 6+1 vs 6+1
As he is about to hit you, you direct four blasts in between his sword and yourself, small green explosion damages both of you(5 damage to both).
AvD roll: 6+1 vs 3
Third slash heavily damages your torso(30 damage).
[Enemy: Skill updates: Novice Dodger 8/12, Adequate Sword User 9/18]
The other 5 blasts are about to hit the dragon.
AvD roll: 5+1.5 vs 5
First blast hits directly, with no further poisoning though(8 damage).
[Enemy: Reflex roll: 4]
White dragon dodges blasts heading from the sides.
[Enemy: Reflex roll: 1]
But don't notices blasts heading from the back.
AvD roll: 1+1.5 vs 3-1
Which do only minor damage anyways(3 damage).
[Enemy: Counterattack roll: 5]
AvD roll: 1 vs 5-1
He tries to bite you but you jump away.
Your second arm regenerates completely.

Dualer almost fell there o_^ .
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Re: Dimensional Rift - RtD: Turn 11 - Flyspeech?

Post by Halico »

The Lichen gives thanks but.....
Attempt to ask why is Cloud Jelly scared of(or something)
Whee.

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Re: Dimensional Rift - RtD: Turn 11 - Flyspeech?

Post by White Glint »

Mira: Atleast the fire is out, hmm, I think they are argueing about whatever is in there.
She attempts to sneak past and take a look in the backpack, if blocked or something, go and investigate the tree.
Current Project(s): Evacé =CFA-44=
Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko
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Re: Dimensional Rift - RtD: Turn 9 - New player

Post by [][][][] »

*heavy breathing*
Huh, huh... it's just a rat... not the one I'm looking for.

Keep looking for the hidden enemy. While at it, try Crystal Magic on the rifle, it's been worn down for who knows how long.
There was once something here,
but it's now gone.

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