Adventure RtD: Lurid Fable - [Frozen] - PROGRESS

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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

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"Shoot, he died earlier? Must be a harder time for your team in the other side."
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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

Post by TheBlueEcho »

"Yeah, it got alittle messy there, But we got through."

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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

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"Good for you. Now, I wonder what 'they' have... We might be facing an impossible task."
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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

Post by ShadowSpectre »

"Impossible or not," Bracken cut in with his deep, resounding voice, "We're now in deep. No point doing a bad job. Stay focused."
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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

Post by White Glint »

Erika: Right.
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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

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"Affirmative. Let's move on now."
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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

Post by Halico »

HP:20/20 ||||||||||||||||||||
Augmentation:
Sleight [Innate Passive]: +2 to Base EVA and SPD.
Sneak [Active Passive - 3 Levels - lv1]: When enabled, enemies cannot target you for attacks (you still take damage from group attacks). At the end of each turn, you have a 60%/40%/20% chance of being revealed. Whenever you use an attack or skill that targets an enemy or group of enemies, you are revealed. (revealed = skill is toggled off) Cooldown: ready/8 Turns.
Backstab [Innate Passive - 5 Levels]: (Requires Sneak Augmentation) When attacking out of Sneak, your attacks do 130%/160%/190%/220%/250% damage.

Special:
- [Granted by: Roid Rage Helm] | Roid Rage [Innate Passive - Level 2] - At 100% HP, your SPD becomes 200% of its original value. (SPD=31*2=62)
- [Granted by: Slime Chest Plating] | Stick Physics [Innate Passive - Level 1] - Any enemy physically attacking you has a 20% to have their SPD halved for 2 turns.

We'll make the police B the last man standing then.
attack police unit A
Last edited by Halico on Sun May 27, 2012 5:58 pm, edited 1 time in total.
Whee.

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Re: RtD: Lurid Fable - Turn -1

Post by ShadowSpectre »

Shoot Police Unit A with AL01-L.
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Re: Adventure RtD: Lurid Fable - Turn 14 - Poor Decision?

Post by TheBlueEcho »

...
Shoot Unit A.
Last edited by TheBlueEcho on Sun May 27, 2012 5:59 pm, edited 1 time in total.

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Re: Adventure RtD: Lurid Fable - Turn 8 - You might die

Post by SnipeHeart »

Crushing Blow on Police Unit B.

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