In-game name: Fatal error
Name: Dualer
HP: 110/110
MP: 30/30
Magic: Flame Wheel: Fires off a wheel of solid flames 10 MP
Lives: 3 (Extra Life Awarded)
Ailment: None
Inventory: Fire Suit, Vibro-Blade, HP Enhancer (x1), Chaser Blade, Capacitor (x1)
Status: Normal, Emergency Nanobots recharged.
Advantages: Heat resistant - Take less damage from heat-based attacks.
Disadvantages: Water Shy - Take increased damage from water and ice based attacks, and being submerged in water will cause damage over time.
Location: Geothermal Plant - Magma Viper's Nest
Ally: Huǒ
HP: 160/160
MP: 50/50
Inventory: Metal Suit: Suit made when one absorbs the metal core, gives MAGIC. Upgradeable. Internal Device - Defense (x1): Adds 1 to DEF rolls. (Total: +1 DEF) Artificial Muscle (x3): Adds 1 to ATK rolls. (Total: +3 ATK) Metal Orb: Grants usage of Metal magic, and changes Basic Suit to Metal Suit. Spells: Iron Spike: Extends a metal spike from a surface. Metal Suit Stats:
Steel Skin - Takes less damage from physical attacks.
Conductive - Take increased damage from electric and heat based attacks, in addition areas with high electromagnetic activity will cause all rolls to lower.
Lg. Medikit (x1): Heals for 80 HP when used. Knife: Melee weapon. Machine Gun: Rapid Fire Shelled Weapon (95/100)
Status: In Battle - BOSS: Reaper Valkar 100/100 HP Location: Wasteland - Unfinished Tower - Train Depot
Now then, I have a counter to your armor. Iron Spike!
Using a bit of magic to propel yourself over the chasm left behind by the Mecha Viper's attack, you head back to the central tower which holds the lift. Arriving at the lift, you notice that whatever is above you, you might not be able to access due to the vines growing out of the elevator shaft high above you. So it seems the only way to go is down.
In-game name: Fatal error
Name: Dualer
HP: 110/110
MP: 30/30
Magic: Flame Wheel: Fires off a wheel of solid flames 10 MP
Lives: 3
Ailment: None
Inventory: Fire Suit, Vibro-Blade, HP Enhancer (x1), Chaser Blade, Capacitor (x1)
Status: Normal, Emergency Nanobots recharged.
Advantages: Heat Resistant - Take less damage from heat-based attacks.
Disadvantages: Water Shy - Take increased damage from water and ice based attacks, and being submerged in water will cause damage over time.
Location: Geothermal Plant - Main Tower Lift
Ally: Huǒ
HP: 160/160
MP: 50/50
SnipeHeart: 5 wrote:Attempt to punch boss through the weakened wall for damage + water drainage at a faster pace.
(Snipeheart: 5-1=4+3 vs Shuǐ: 3+1=4 Ally Support: 4-1=3)
Closing in on the boss along with Shuang you cock back your fist as the massive dragon glides through the water, aiming to tackle you into the wall. Just as it is about to reach you, you feel ice forming about your fist, creating a massive gauntlet about it and propelling you forward as you throw your punch. The results are immediate and shocking, the impact sends the dragon straight into the wall where it had been cracked, shattering it and sending everything into the room down through the elevator shaft it broke into. (-30 HP to boss, Battlefield changed to "Free-fall". Ailments no longer apply. Ally MP Depleted.)
(Shui: 4)
Using a steady amount of magic, Shuāng gathers the falling water about her form to create a large orb of water. The orb surrounds the dragon, keeping it submerged and keeps it from falling. (Special: Water Orb status gained, Aquatic Foe status reactivated)
BOSS BATTLE
Name: Undead Dragon - Shuǐ
HP: 110/170
MP: ???/???
Special:
Aquatic Foe - +1 to all rolls when underwater
Magic: Water element MAGIC
Water Orb (Situational): Cancels effects of free-fall.
In-game name: SnipeHeart
Name: SnipeHeart
HP: 75/100
Lives: 2
Inventory:
Basic Suit
Laser Pistol: 46/50
Regen x1: Recover 5 HP per turn
Status: Boss Battle: Undead Dragon - Shuǐ
Ailment: None
Location: Cold Storage - Elevator Shaft
Battlefield: Free-fall - 5 turns until you hit the bottom
Ally:
HP: 85/130
MP: 0/50
Ally Ailement: None
Code 57: 5 wrote:Iron Spike!
(Code 57: 5+3=8 vs Valker: 4+1=5)
Concentrating on your new found power, you release it all in one massive burst of magic. The entire room seems to warp and shift as the metal about you extends into large spikes, underneath you, above you, along the containers and the train, all of it is now a dangerously pointed surface. (-30 HP to both. Player MP Depleted. Battlefield is now Spikes - Movement will cause damage.)
(Valker: 3+1=4 vs 1+1=2)
Ignoring the spikes that now make up most of the battlefield, Valker closes the distance between you with a quick dash. Now in range, he takes a hard slash with his scythe. With the fatigue from the magic effecting you, you can't really raise you knife in time to defend which results in him cutting a bit into your armored side and sending you to crash into a few spikes. (-5 hp to Valker, -15 to player)
Inventory:
Metal Suit: Suit made when one absorbs the metal core, gives MAGIC.
Internal Device - Defense (x1): Adds 1 to DEF rolls. (Total: +1 DEF)
Artificial Muscle (x3): Adds 1 to ATK rolls. (Total: +3 ATK)
Metal Core (x1): Experimental Core, gives Metal MAGIC.
Lg. Medikit (x1): Heals for 80 HP when used.
Knife: Melee weapon.
Machine Gun: Rapid Fire Shelled Weapon (95/100)
Magic: Iron Spike: Extends a metal spike from a surface
Advantages: Steel Skin - Take less damage from physical attacks
Disadvantages: Conductive - Take increased damage from electric and heat based attacks, in addition areas with high electromagnetic activity will cause all rolls to lower.
Status: In Battle - Reaper Valker
Battlefield: Spikes - Movement will cause damage.
Location: Wasteland - Unfinished Tower - Train Depot
Watching the scenes from his control room, Xanmos smirks. "They're exceeding my expectations by leaps and bounds. I didn't think for one minutes that they'd even survive for this long." Adjusting his glasses, his smirk turns into a smile. "Of course, in the end, none of this will matter."
GM Notes: Yeah... think those upgrades kinda screwed you over there 4box. And soon we'll have groups meeting... probably. GM notes End
Formerly Haku1201.
Current Fraxy Projects:
F-Gradius
Project SH
Now known as a compulsive core abuser.
DC Universe Persona Names
Hero: Marietta Durge
Villian: Voivouire
In-game name: Fatal error
Name: Dualer
HP: 110/110
MP: 30/30
Magic: Flame Wheel: Fires off a wheel of solid flames 10 MP
Lives: 3
Ailment: None
Inventory: Fire Suit, Vibro-Blade, HP Enhancer (x1), Chaser Blade, Capacitor (x1)
Status: Normal, Emergency Nanobots recharged.
Advantages: Heat Resistant - Take less damage from heat-based attacks.
Disadvantages: Water Shy - Take increased damage from water and ice based attacks, and being submerged in water will cause damage over time.
Location: Geothermal Plant - Main Tower Lift
Ally: Huǒ
HP: 160/160
MP: 50/50
Inventory: Metal Suit: Suit made when one absorbs the metal core, gives MAGIC. Upgradeable. Internal Device - Defense (x1): Adds 1 to DEF rolls. (Total: +1 DEF) Artificial Muscle (x3): Adds 1 to ATK rolls. (Total: +3 ATK) Metal Orb: Grants usage of Metal magic, and changes Basic Suit to Metal Suit. Spells: Iron Spike: Extends a metal spike from a surface. Metal Suit Stats:
Steel Skin - Takes less damage from physical attacks.
Conductive - Take increased damage from electric and heat based attacks, in addition areas with high electromagnetic activity will cause all rolls to lower.
Lg. Medikit (x1): Heals for 80 HP when used. Knife: Melee weapon. Machine Gun: Rapid Fire Shelled Weapon (95/100)
Status: In Battle - BOSS: Reaper Valkar 65/100 HP Location: Wasteland - Unfinished Tower - Train Depot
Argh! This hurts! Do I even have healing here? If I do, use it now, because status is critical.
Rumia, I think you got the stats wrong.
Entering the lift along with Huǒ, you see four buttons clearly labeled with different areas, "Arbortorium", "Geothermal Plant", "Aquatic Lounge", "Cold Storage". While the light next to Geothermal plant is currently green, the ones next to the Aquatic Lounge and Cold Storage are red, and the one next to the Arbortorium has died.
"Let's just head to Cold Storage, that'll be a refreshing change over the constant heat." With that being said, Huǒ hits the button, causing the elevator to rumble into activity.
In-game name: Fatal error
Name: Dualer
HP: 110/110
MP: 30/30
Magic: Flame Wheel: Fires off a wheel of solid flames 10 MP
Lives: 3
Ailment: None
Inventory: Fire Suit, Vibro-Blade, HP Enhancer (x1), Chaser Blade, Capacitor (x1)
Status: Normal, Emergency Nanobots standing by.
Advantages: Heat Resistant - Take less damage from heat-based attacks.
Disadvantages: Water Shy - Take increased damage from water and ice based attacks, and being submerged in water will cause damage over time.
Location: ??? - Elevator Shaft
Ally: Huǒ
HP: 160/160
MP: 50/50
Code 57: N/A wrote:Do I even have healing here? If I do, use it now, because status is critical!
Using the Large Medical Kit, you are healed for 75 HP. (HP: 100)
Reaper Valker: 4+1 wrote:Evisceration
(5 vs 1+1)
Charging forward with scythe in hand, Valker rushes in with a sideways slash at the ribs, which despite you being prepared for it, manages to go through your guard to scrape across your ribs. (5 Damage to boss from spikes, 15 damage to player)
Inventory:
Metal Suit: Suit made when one absorbs the metal core, gives MAGIC. Upgradeable.
Internal Device - Defense (x1): Adds 1 to DEF rolls. (Total: +1 DEF)
Artificial Muscle (x3): Adds 1 to ATK rolls. (Total: +3 ATK)
Metal Orb: Grants usage of Metal magic, and changes Basic Suit to Metal Suit.
Spells: Iron Spike: Extends a metal spike from a surface.
Metal Suit Stats:
Steel Skin - Takes less damage from physical attacks.
Conductive - Take increased damage from electric and heat based attacks, in addition areas with high electromagnetic activity will cause all rolls to lower.
Lg. Medikit (x1): Heals for 80 HP when used.
Knife: Melee weapon.
Machine Gun: Rapid Fire Shelled Weapon (95/100)
Status: In Battle - BOSS: Reaper Valkar 60/100 HP
Location: Wasteland - Unfinished Tower - Train Depot
BOSS BATTLE
Name: Reaper Valkar
HP: 60/100
MP: ??/??
Special:
Armored - Takes less Damage from physical attacks
Combat Adept - +1 to all combat rolls
Snipeheart: 5 wrote:Punch. HARDER.
(5 vs 1+1)
The massive form of Shuǐ closes in you from above, your ally nearer to the wall then you. Opening its massive jaws, you wait until it closes in on you, before sending your now flaming fist into the dragon's mouth, impacting against the top of its mouth. The water about it and you wobbles before dropping from it as the punch ruptures what little was left of the dragons brain, wrecking Shuǐ's control over it. (Water orb Status lost, 60 damage to boss, disabled)
The massive dragon body suddenly becomes stiff, as the very thing that was inhabiting it leaves, allowing it to fall down the shaft ahead of you at high speed. "While it is good we've managed to at least stop her, we still haven't stopped the fact that we're falling down an elevator shaft..."
With both of you getting closer to the bottom, is there anyway to stop what will be a fatal encounter with gravity?
In-game name: SnipeHeart
Name: SnipeHeart
HP: 80/100
Lives: 2
Inventory:
Basic Suit
Laser Pistol: 46/50
Regen x1: Recover 5 HP per turn
Status: Boss Battle: Undead Dragon - Shuǐ
Ailment: None
Location: Cold Storage - Elevator Shaft
Battlefield: Free-fall - 4 turns until you hit the bottom
Ally:
HP: 85/130
MP: 10/50
Ally Ailement: None
The scowl of the figure known only as Xanmos is clearly displayed as he watches the happenings upon his various screens. "Most unexpected... Perhaps the challenges I've made aren't hard enough for them..." A beeping at a console behind the figure attracts his attention, along with the flashing words on screen. Guāng Growth percentage: 100% "Oh... now that will be interesting enough for them, once Hēi'àn is able to get her up to snuff anyway... eh heh heh.
Formerly Haku1201.
Current Fraxy Projects:
F-Gradius
Project SH
Now known as a compulsive core abuser.
DC Universe Persona Names
Hero: Marietta Durge
Villian: Voivouire