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SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:16 am
by PureQuestion
Who you want to battle: Rumia Chrome
Theme: Epic Battleship Fight
Event Limit: None
Part limit: None
Screen Restrictions: Fixed Area Mode screen size 360x480 or 640x480
Deadline: TBA

Let's do this thing again 8D

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:18 am
by Ex-Rumia
OK! Bring it on!

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:18 am
by Armored Entity
What does the battleship have to be like? Is there any specifications?

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:19 am
by CoreShooter
Rumia, creamed.

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:19 am
by PureQuestion
Metarex Master wrote:What does the battleship have to be like? Is there any specifications?


Space Battleship, other than that, no.

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:20 am
by SnipeHeart
Coreshooter wrote:Rumia, creamed.
Good luck to the two combatants, I look forward to the results.

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:22 am
by Halico
[strike]just sayin im makin 1 tho i dont think it will turn out to b good but im 1/3 there -_-;

note:i will make the boss fight differently than other shumps
shouldve joined the rotating boss contest w/that :fail:[/strike]
Where's the delete post button?

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:23 am
by Armored Entity
I had an idea for a ship for this, but I am having huge problems making it.

EDIT: I have partially started on my entry. It is going to be this certain Neuroi-Infected battleship from the Strike Witches STG game and be about as huge as Ebo's SBS 1300K (and is fixed screen too). The boss looks somewhat doable in Fraxy and I may have less problems that I did with my last idea for this. However, some of the moves used by the Infected Battleship in the actual STG were a bit weak and not that good for Fraxy, so I am going to have to make some modifications. You would start at the tail and have to destroy its cannons, then after that, it moves up to the lower half of the ship, and you now have to deal with more stronger armments. Basically, you take out all the stuff on one segment, then it moves up to the next (using move joints), and so on, until you reach the core area to destroy it. It might remind you of the RefleX Sagittarius in the way it will be fought.

Sounds like a good idea for this, if I ever get it done in time?

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:24 am
by ZarroTsu
PureQuestion wrote:Who you want to battle: Rumia Chrome

Re: SHIP CHALLENGE REDUUUUUUUUUUUUUUUUUUUUUX

Posted: Sat Jul 09, 2011 3:27 am
by PureQuestion
ZarroTsu wrote:
PureQuestion wrote:Who you want to battle: Rumia Chrome
The other one was accepting others. I don't really care as long as it has both of us.
Metarex Master wrote:I had an idea for a ship for this, but I am having huge problems making it.

It was going to be one of Eggman's warships from Sonic X and be about as huge as Ebo's SBS 1300K (and is fixed screen too). You would start at the tail and have to destroy its cannons, then after that, it moves up to the lower half of the ship, and you now have to deal with more stronger armments. Basically, you take out all the stuff on one segment, then it moves up to the next (using move joints), and so on, until you reach the front to destroy it. I also was going to have respawning Eggman ship drones come at you periodically, but I don't know how to do that, and making this thing huge, but still looking cool has been a huge problem.

Sounds liek a good idea for this, if I ever get it done in time?
At Bolded: :|....

Other than that, not bad.