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Re: Shoot The Core Redux 2

Posted: Wed Oct 05, 2011 9:53 pm
by Armored Entity
Not Bad Garo, and good to see something from you after so long.

Just a few problems though.

1. How does this fit well with Shoot the Core? It is vulnerable all over it (not just at the small core) and lacks those Gradius-style barriers as well. It's a great boss, but doesn't seem to fit the theme of the challenge.

2. When I played it, at the second part when it activates the Hexagon Shield thing, it just stops moving until you destroy it. I think it may have a small bug.

Re: Shoot The Core Redux 2

Posted: Thu Oct 06, 2011 12:28 am
by Scionox

Re: Shoot The Core Redux 2

Posted: Thu Oct 06, 2011 5:44 am
by Halico
@Sariel:
nice boss, but it doesn't belong here >_>
NOTE: I was gonna have an entry, but kinda gave up on it because have no time(3 patterns <_< )

Re: Shoot The Core Redux 2

Posted: Thu Oct 06, 2011 8:55 pm
by Scionox
Poll is up

Re: Shoot The Core Redux 2

Posted: Fri Oct 07, 2011 1:20 am
by Ex-Rumia
Remember people, this contest is to see who made the best Gradius-esque boss. This is not about saturating the screen with bullets, it's about clever patterns that trap or force the player to move while leaving the weak points in plain view.

While all the entries are good, I hope you look over them carefully to see which one truly embodies the spirit of Gradius.

Thank you.

Edit: Can the votes be changed to allow people to revote if they want/need to?

Re: Shoot The Core Redux 2

Posted: Fri Oct 07, 2011 2:04 am
by SnipeHeart
Ex-Rumia wrote:Can the votes be changed to allow people to revote if they want/need to?
Done.

Re: Shoot The Core Redux 2

Posted: Sat Oct 15, 2011 5:58 am
by Scionox
Moved to finished ^_^