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Re: Stage 1 Boss Contest

Posted: Fri Dec 11, 2015 2:09 pm
by Deadliar
YOU ARE GOING
Yeah I'm up for this.

Re: Stage 1 Boss Contest

Posted: Fri Dec 11, 2015 2:30 pm
by AlexMdle
Mebbe.

Re: Stage 1 Boss Contest

Posted: Fri Dec 11, 2015 2:34 pm
by Comfromal
Yep. I'm gonna see if i can be in it.

Re: Stage 1 Boss Contest

Posted: Fri Dec 18, 2015 11:35 am
by [][][][]
XHT-3 "Schwebenpanzer" Hover Tank
Prototype Hover Tank
Stage 1 Boss

included: bad German.
No reason at all ^^;;

270x360 TRY, Window 2x.
Includes 3-life system.

I want all of you to do better than me. That will be a good sign, I think. ^^

UPDATED December 21, 2015, 02:24 GMT+8:00
Changelog:
  • Increased HP of components:
    Fixed Guns: 1500 -> 2000
    Main Turret (Phase 1): 6000 -> 7000
    Main Turret (Phase 2): 8000 -> 9000
  • Made the aimed 6-straights in Phase 2 (designated in-Editor as Center Vulcans) fire in a harder pattern
  • Added hit indicator (flash red when hitting certain sections).
  • Added distortion effect to tank explosion, and added explosion trigger right before self-destruction.

Re: Stage 1 Boss Contest

Posted: Sat Dec 26, 2015 10:27 pm
by Comfromal
https://www.dropbox.com/s/wj86ybd3mgmad ... s.fed?dl=0
Technecally my second fixed area fight.

Anyways, it's meant to be fought in fixed area, 360x480, Danmaku, and you not being able to turn(but facing up, which is where the boss is).
I hope it does well.