This is what I have so far. It's Buppousou.
Just so you know, I am going to use Zarro's Ikaruga system in this boss (the one from Opal Dream). I know how it works, and I plan to replicate this Ikaruga boss in the same way. Also I plan to use a search-light based damage system, as for the whole boss is no-hitcheck as to prevent the Blue-Shield Player bullets from accidentally damaging it.
However, I need some help with a few things.
-For the original Buppousou, the Hatches over its two Weak Points would move down fast when you shoot at them, and they'd move back up slowly when you are not. Since this boss is using a search-light based damage system, can anyone help me make that opening/closing of the hatches in Fraxy? This is a vital part of this boss.
-I remember the Core on the Black Side of this boss takes double damage when you are using the Blue Shield, and the Core on the White Side takes double damage when using the Red Shield. The other way around would cause normal damage to the respective cores. Can anyone help me replicate this too?
-I was planning on making this boss time-out too. Should I still do that or not? I am not sure if it is a good idea.
So what do you think? I could use a little help in some parts, but I think I can make this boss rather easily. Any thoughts or ideas?