Thoughts about Fraxy bosses and possible solutions (YMMV)

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Scionox
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Re: Thoughts about Fraxy bosses and possible solutions (YMMV

Post by Scionox »

http://www.fraxyhq.com/forums/viewtopic ... 218#p40218" onclick="window.open(this.href);return false; ^.^
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Re: Thoughts about Fraxy bosses and possible solutions (YMMV

Post by Garoslaw »

So uh.

A Fraxy Team, yes?
:yap:

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Re: Thoughts about Fraxy bosses and possible solutions (YMMV

Post by dracmeister »

Huh. This might be a great idea to show the style of each creator here in the Fraxy Realm.
So there are things though...

If this going to be in a classic shmup format then it would have the right screensize and gameplay theme.

Not making sense here...

About the 1 Boss per Creator and 1 SHMUp theme of the Creator thing will require lots of research. And thankfully theres lots of SHMUps out there.

For example:
User X made a boss themed after game X.
User Y made a boss themed after game Y.

IF NONE OF THAT MAKES SENSE then refer to this statement:
-If I had a boss that's going to be remade in the TRY then my stage will have the theme of what I've made as style for making bosses, right?

-If my style of bosses was Strikers 1945-like, then the stage, DRONES, backdrops, will be Strikers 1945-like?
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