[link]Evil_Nazgul0616 wrote:Add a sub health bar to a hidden part. (like if you wanted a charge meter or timer over the player, or want to add a sub health bar to an area away from the boss (i,e a corner of the screen) without an aesthetically displeasing part just floating there.)
Fraxy Wish List Topic
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Whee.
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Re: Fraxy Wish List Topic
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Re: Fraxy Wish List Topic
How about a search box for a specific part. Instead of going from Barrier to Specify Rolling Panel via scrolling or whatever, we are given the choice to type in the letters and all parts that have those letters come up.
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Re: Fraxy Wish List Topic
On 03/28/2014, at 02:09, Zatsupachi wrote:
> I wonder if Grenades can receive an update to release shrapnel on their own.
On 03/28/2014, at 02:10, Zatsupachi wrote:
> There's Remote but I wanted to see Grenades.
On 03/28/2014, at 02:11, Zatsupachi wrote:
> Also Flame Shrapnel
inb4necrobump
> I wonder if Grenades can receive an update to release shrapnel on their own.
On 03/28/2014, at 02:10, Zatsupachi wrote:
> There's Remote but I wanted to see Grenades.
On 03/28/2014, at 02:11, Zatsupachi wrote:
> Also Flame Shrapnel
inb4necrobump
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Re: Fraxy Wish List Topic
More bullet graphics for the Player Homing Bullet (Flash Bullet). I think it would be cool to have a Flash bullet that looked like EtherVapors Homing Lasers (The Flash Bullet is almost there already!).
Actually, if he put the Blasters Bullet Graphic on the Flash Bullet it would be complete.
Also A setting that makes homing bullets target only specific parts. A setting that causes parts to ignore Flash Bullets only.
Then you could have the flash bullet target parts within the boss and bullets hit the outside of the boss as usual.
Something that sends Player X/Y, Distance or Angle to Variable. Right now you need Try script to do those things and I know some of you don't want to use try-script. The fact that it can detect these things in the editor via events is great, I just think it could be expanded upon.
Actually, if he put the Blasters Bullet Graphic on the Flash Bullet it would be complete.
Then you could have the flash bullet target parts within the boss and bullets hit the outside of the boss as usual.
Something that sends Player X/Y, Distance or Angle to Variable. Right now you need Try script to do those things and I know some of you don't want to use try-script. The fact that it can detect these things in the editor via events is great, I just think it could be expanded upon.
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Re: Fraxy Wish List Topic
Ability to layer background above the player, and effects/parts under the Background layers.
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Re: Fraxy Wish List Topic
Control over Player Heat stat via Events or Try, or Absolute shield as a part in the editor. ('PlayerShield' part that contains Sol Diffuser and Absolute Shield)
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Re: Fraxy Wish List Topic
Actually. The Absolute Shield is part of the player bullet effector. It's just that only it's size can be edited, and it shatters upon use. So i guess it's not fully implemented.
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Re: Fraxy Wish List Topic
Really? How do I make it, even if it's broken?
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