Fraxy Wish List Topic
Posted: Tue Nov 29, 2011 8:29 pm
Thought that I'd restart this.
Post anything that you'd want to see in an upcoming Fraxy version.
Here's some stuff I'd like to see
-An event or something that makes it so that when an enemy is destroyed, they drop little coins or medals or some other little small powerups that you can grab for points, like in many Danmaku games such as Dodonpachi, Touhou, and others. Also there should be a way to make them all fly to you at times. Maybe make there also a part that can spray out them constantly without being destroyed, in case someone wants to make a boss spray out point items during part of the battle.
-A player weapon that shoots a lock-on missile that targets the nearest enemy in range, like in Crimzon Clover or Raystorm. Maybe make their an event or something that makes a part of an enemy able to be locked onto or not. This weapon should also be made possible on the player bullets.
-A masking draw type. The masking draw type will make the part hidden, and will also make any part (or portion of a part) underneath it hidden as well. This would be good for things such as covering half of a wing part or something and making it look smaller or different or something. It does not mask parts that are on top of it though.
Post anything that you'd want to see in an upcoming Fraxy version.
Here's some stuff I'd like to see
-An event or something that makes it so that when an enemy is destroyed, they drop little coins or medals or some other little small powerups that you can grab for points, like in many Danmaku games such as Dodonpachi, Touhou, and others. Also there should be a way to make them all fly to you at times. Maybe make there also a part that can spray out them constantly without being destroyed, in case someone wants to make a boss spray out point items during part of the battle.
-A player weapon that shoots a lock-on missile that targets the nearest enemy in range, like in Crimzon Clover or Raystorm. Maybe make their an event or something that makes a part of an enemy able to be locked onto or not. This weapon should also be made possible on the player bullets.
-A masking draw type. The masking draw type will make the part hidden, and will also make any part (or portion of a part) underneath it hidden as well. This would be good for things such as covering half of a wing part or something and making it look smaller or different or something. It does not mask parts that are on top of it though.